..
bevy_a11y
Update accesskit and accesskit_winit ( #13841 )
2024-06-17 15:08:53 +00:00
bevy_animation
Remove unnecessary compute for rotation interpolation ( #14019 )
2024-06-25 21:14:37 +00:00
bevy_app
Handle Ctrl+C
in the terminal properly ( #14001 )
2024-07-01 14:08:42 +00:00
bevy_asset
Allow phase items not associated with meshes to be binned. ( #14029 )
2024-06-27 16:13:03 +00:00
bevy_audio
Fix a few "repeated word" typos ( #13955 )
2024-06-20 21:35:20 +00:00
bevy_color
Allow bevy_color use without bevy_reflect support ( #13870 )
2024-06-16 15:47:30 +00:00
bevy_core
Don't show .to_bits
in Display
impl for Entity
( #14011 )
2024-06-25 17:08:24 +00:00
bevy_core_pipeline
Fix compile failure in WASM without wgpu
backend ( #14081 )
2024-06-30 22:58:43 +00:00
bevy_derive
Deprecate dynamic plugins ( #13080 )
2024-05-20 20:01:28 +00:00
bevy_dev_tools
Fix lints introduced in Rust beta 1.80 ( #13899 )
2024-06-17 17:22:01 +00:00
bevy_diagnostic
Poll system information in separate tasks ( #13693 )
2024-06-10 19:06:22 +00:00
bevy_dylib
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin
Deprecate dynamic plugins ( #13080 )
2024-05-20 20:01:28 +00:00
bevy_ecs
Fix error in AnyOf ( #14027 )
2024-06-27 20:20:50 +00:00
bevy_encase_derive
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_gilrs
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_gizmos
Use u32 for all resolution/subdivision fields in bevy_gizmos ( #13927 )
2024-06-19 17:28:10 +00:00
bevy_gltf
Make gLTF node children Handle instead of objects ( #13707 )
2024-07-01 14:05:16 +00:00
bevy_hierarchy
Fix EntityCommands::despawn docs ( #13774 )
2024-06-09 17:59:19 +00:00
bevy_input
Mouse input accumulation ( #14044 )
2024-07-01 14:27:21 +00:00
bevy_internal
Handle Ctrl+C
in the terminal properly ( #14001 )
2024-07-01 14:08:42 +00:00
bevy_log
Document use of NO_COLOR
in LogPlugin
( #13984 )
2024-06-24 21:04:55 +00:00
bevy_macro_utils
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_math
Fix a few "repeated word" typos ( #13955 )
2024-06-20 21:35:20 +00:00
bevy_mikktspace
Fixed a link to Blender's mikktspace docs ( #13924 )
2024-06-19 12:37:10 +00:00
bevy_pbr
don't put previous skin/morph in the morphed_skinned_mesh_layout ( #14065 )
2024-06-29 01:03:51 +00:00
bevy_picking
Upstream CorePlugin
from bevy_mod_picking
( #13677 )
2024-06-15 11:59:57 +00:00
bevy_ptr
add Debug for ptr types ( #13498 )
2024-05-24 21:25:11 +00:00
bevy_reflect
bevy_reflect: Function reflection ( #13152 )
2024-07-01 13:49:08 +00:00
bevy_render
Support operations for render layers and fix equality comparisons ( #13310 )
2024-07-01 13:55:25 +00:00
bevy_scene
Fix lints introduced in Rust beta 1.80 ( #13899 )
2024-06-17 17:22:01 +00:00
bevy_sprite
Made Material2dBindGroupId instantiable ( #14053 )
2024-06-29 00:41:15 +00:00
bevy_state
Move StateTransitionSteps
registration to states plugin ( #13939 )
2024-06-20 00:57:40 +00:00
bevy_tasks
fix: upgrade to winit v0.30 ( #13366 )
2024-06-03 13:06:48 +00:00
bevy_text
Fix lints introduced in Rust beta 1.80 ( #13899 )
2024-06-17 17:22:01 +00:00
bevy_time
Make time_system public ( #13879 )
2024-06-16 18:07:41 +00:00
bevy_transform
impl BuildChildrenTransformExt
for EntityWorldMut
( #14022 )
2024-06-26 14:59:20 +00:00
bevy_ui
add PartialEq to Outline ( #14055 )
2024-06-27 20:03:07 +00:00
bevy_utils
Fix parameter name of all_tuples's document ( #13896 )
2024-06-17 15:17:24 +00:00
bevy_window
apply window scale to window size when creating it ( #13967 )
2024-06-21 18:04:57 +00:00
bevy_winit
only run one update per frame drawn ( #14023 )
2024-06-26 20:23:17 +00:00