mirror of
https://github.com/bevyengine/bevy
synced 2024-11-25 22:20:20 +00:00
69d08c5ef4
# Objective - Reconfigure surface after present mode changes. It seems that this is not done currently at runtime. It's pretty common for games to change such graphical settings at runtime. - Fixes present mode issue in #5111 ## Solution - Exactly like resolution change gets tracked when extracting window, do the same for present mode. Additionally, I added present mode (vsync) toggling to window settings example. |
||
---|---|---|
.. | ||
clear_color.rs | ||
low_power.rs | ||
multiple_windows.rs | ||
scale_factor_override.rs | ||
transparent_window.rs | ||
window_resizing.rs | ||
window_settings.rs |