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# Objective - Use `std140_size_static()` everywhere instead of manual sizes as the crevice rewrite appears to have fixed all the problems as it claimed to do. I've tested `3d_scene_pipelined`, `bevymark_pipelined`, and `load_gltf_pipelined` and all three look fine. |
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bevy_core_pipeline | ||
bevy_gltf2 | ||
bevy_pbr2 | ||
bevy_render2 | ||
bevy_sprite2 |