bevy/pipelined
Robert Swain 65e834ce8d Use crevice std140_size_static everywhere (#3168)
# Objective

- Use `std140_size_static()` everywhere instead of manual sizes as the crevice rewrite appears to have fixed all the problems as it claimed to do.

I've tested `3d_scene_pipelined`, `bevymark_pipelined`, and `load_gltf_pipelined` and all three look fine.
2021-11-22 21:44:05 +00:00
..
bevy_core_pipeline Add support for opaque, alpha mask, and alpha blend modes (#3072) 2021-11-16 03:03:27 +00:00
bevy_gltf2 Document the new pipelined renderer (#3094) 2021-11-16 03:37:48 +00:00
bevy_pbr2 Use crevice std140_size_static everywhere (#3168) 2021-11-22 21:44:05 +00:00
bevy_render2 Added missing wgpu image render resources. (#3171) 2021-11-22 19:49:48 +00:00
bevy_sprite2 Use crevice std140_size_static everywhere (#3168) 2021-11-22 21:44:05 +00:00