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# Objective - `README.md` is a common file that usually gives an overview of the folder it is in. - When on <https://crates.io>, `README.md` is rendered as the main description. - Many crates in this repository are lacking `README.md` files, which makes it more difficult to understand their purpose. <img width="1552" alt="image" src="https://github.com/bevyengine/bevy/assets/59022059/78ebf91d-b0c4-4b18-9874-365d6310640f"> - There are also a few inconsistencies with `README.md` files that this PR and its follow-ups intend to fix. ## Solution - Create a `README.md` file for all crates that do not have one. - This file only contains the title of the crate (underscores removed, proper capitalization, acronyms expanded) and the <https://shields.io> badges. - Remove the `readme` field in `Cargo.toml` for `bevy` and `bevy_reflect`. - This field is redundant because [Cargo automatically detects `README.md` files](https://doc.rust-lang.org/cargo/reference/manifest.html#the-readme-field). The field is only there if you name it something else, like `INFO.md`. - Fix capitalization of `bevy_utils`'s `README.md`. - It was originally `Readme.md`, which is inconsistent with the rest of the project. - I created two commits renaming it to `README.md`, because Git appears to be case-insensitive. - Expand acronyms in title of `bevy_ptr` and `bevy_utils`. - In the commit where I created all the new `README.md` files, I preferred using expanded acronyms in the titles. (E.g. "Bevy Developer Tools" instead of "Bevy Dev Tools".) - This commit changes the title of existing `README.md` files to follow the same scheme. - I do not feel strongly about this change, please comment if you disagree and I can revert it. - Add <https://shields.io> badges to `bevy_time` and `bevy_transform`, which are the only crates currently lacking them. --- ## Changelog - Added `README.md` files to all crates missing it.
111 lines
8.8 KiB
Markdown
111 lines
8.8 KiB
Markdown
# Bevy Pointer
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[![License](https://img.shields.io/badge/license-MIT%2FApache-blue.svg)](https://github.com/bevyengine/bevy#license)
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[![Crates.io](https://img.shields.io/crates/v/bevy_ptr.svg)](https://crates.io/crates/bevy_ptr)
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[![Downloads](https://img.shields.io/crates/d/bevy_ptr.svg)](https://crates.io/crates/bevy_ptr)
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[![Docs](https://docs.rs/bevy_ptr/badge.svg)](https://docs.rs/bevy_ptr/latest/bevy_ptr/)
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[![Discord](https://img.shields.io/discord/691052431525675048.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://discord.gg/bevy)
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Pointers in computer programming are objects that store a memory address. They're a fundamental building block for constructing more
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complex data structures.
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They're also *the* definitive source of memory safety bugs: you can dereference a invalid (null) pointer, access a pointer after the underlying
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memory has been freed, and even ignore type safety and misread or mutate the underlying memory improperly.
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Rust is a programming language that heavily relies on its types to enforce correctness, and by proxy, memory safety. As a result,
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Rust has an entire zoo of types for working with pointers, and a graph of safe and unsafe conversions that make working with them safer.
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`bevy_ptr` is a crate that attempts to bridge the gap between the full blown unsafety of `*mut ()` and the safe `&'a T`, allowing users
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to choose what invariants to uphold for their pointer, with the intent to enable building progressively safer abstractions.
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## How to Build a Borrow (From Scratch)
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Correctly and safety converting a pointer into a valid borrow is at the core of all `unsafe` code in Rust. Looking at the documentation for
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[`(*const T)::as_ref`], a pointer must satisfy *all* of the following conditions:
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* The pointer must be properly aligned.
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* The pointer cannot be null, even for zero sized types.
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* The pointer must be within bounds of a valid allocated object (on the stack or the heap).
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* The pointer must point to an initialized instance of `T`.
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* The newly assigned lifetime should be valid for the value that the pointer is targeting.
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* The code must enforce Rust's aliasing rules. Only one mutable borrow or arbitrarily many read-only borrows may exist to a value at any given moment
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in time, and converting from `&T` to `&mut T` is never allowed.
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Note these rules aren't final and are still in flux as the Rust Project hashes out what exactly are the pointer aliasing rules, but the expectation is that the
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final set of constraints are going to be a superset of this list, not a subset.
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This list already is non-trivial to satisfy in isolation. Thankfully, the Rust core/standard library provides a progressive list of pointer types that help
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build these safety guarantees...
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## Standard Pointers
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|Pointer Type |Lifetime'ed|Mutable|Strongly Typed|Aligned|Not Null|Forbids Aliasing|Forbids Arithmetic|
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|-------------------|-----------|-------|--------------|-------|--------|----------------|------------------|
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|`Box<T>` |Owned |Yes |Yes |Yes |Yes |Yes |Yes |
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|`&'a mut T` |Yes |Yes |Yes |Yes |Yes |Yes |Yes |
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|`&'a T` |Yes |No |Yes |Yes |Yes |No |Yes |
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|`&'a UnsafeCell<T>`|Yes |Maybe |Yes |Yes |Yes |Yes |Yes |
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|`NonNull<T>` |No |Yes |Yes |No |Yes |No |No |
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|`*const T` |No |No |Yes |No |No |No |No |
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|`*mut T` |No |Yes |Yes |No |No |No |No |
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|`*const ()` |No |No |No |No |No |No |No |
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|`*mut ()` |No |Yes |No |No |No |No |No |
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`&T`, `&mut T`, and `Box<T>` are by far the most common pointer types that Rust developers will see. They're the only ones in this list that are entirely usable
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without the use of `unsafe`.
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`&UnsafeCell<T>` is the first step away from safety. `UnsafeCell` is the *only* way to get a mutable borrow from an immutable one in the language, so it's the
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base primitive for all interior mutability in the language: `Cell<T>`, `RefCell<T>`, `Mutex<T>`, `RwLock<T>`, etc. are all built on top of
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`UnsafeCell<T>`. To safety convert `&UnsafeCell<T>` into a `&T` or `&mut T`, the caller must guarantee that all simultaneous access follow Rust's aliasing rules.
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`NonNull<T>` takes quite a step down from the aforementioned types. In addition to allowing aliasing, it's the first pointer type on this list to drop both
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lifetimes and the alignment guarantees of borrows. Its only guarantees are that the pointer is not null and that it points to a valid instance
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of type `T`. If you've ever worked with C++, `NonNull<T>` is very close to a C++ reference (`T&`).
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`*const T` and `*mut T` are what most developers with a background in C or C++ would consider pointers.
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`*const ()` is the bottom of this list. They're the Rust equivalent to C's `void*`. Note that Rust doesn't formally have a concept of type that holds an arbitrary
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untyped memory address. Pointing at the unit type (or some other zero-sized type) just happens to be the convention. The only way to reasonably use them is to
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cast back to a typed pointer. They show up occasionally when dealing with FFI and the rare occasion where dynamic dispatch is required, but a trait is too
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constraining of an interface to work with. A great example of this are the [RawWaker] APIs, where a singular trait (or set of traits) may be insufficient to capture
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all usage patterns. `*mut ()` should only be used to carry the mutability of the target, and as there is no way to mutate an unknown type.
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[RawWaker]: https://doc.rust-lang.org/std/task/struct.RawWaker.html
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## Available in Nightly
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|Pointer Type |Lifetime'ed|Mutable|Strongly Typed|Aligned|Not Null|Forbids Aliasing|Forbids Arithmetic|
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|-------------------|-----------|-------|--------------|-------|--------|----------------|------------------|
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|`Unique<T>` |Owned |Yes |Yes |Yes |Yes |Yes |Yes |
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|`Shared<T>` |Owned* |Yes |Yes |Yes |Yes |No |Yes |
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`Unique<T>` is currently available in `core::ptr` on nightly Rust builds. It's a pointer type that acts like it owns the value it points to. It can be thought of
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as a `Box<T>` that does not allocate on initialization or deallocated when it's dropped, and is in fact used to implement common types like `Box<T>`, `Vec<T>`,
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etc.
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`Shared<T>` is currently available in `core::ptr` on nightly Rust builds. It's the pointer that backs both `Rc<T>` and `Arc<T>`. Its semantics allow for
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multiple instances to collectively own the data it points to, and as a result, forbids getting a mutable borrow.
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`bevy_ptr` does not support these types right now, but may support [polyfills] for these pointer types if the need arises.
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[polyfills]: https://en.wikipedia.org/wiki/Polyfill_(programming)
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## Available in `bevy_ptr`
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|Pointer Type |Lifetime'ed|Mutable|Strongly Typed|Aligned|Not Null|Forbids Aliasing|Forbids Arithmetic|
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|---------------------|-----------|-------|--------------|-------|--------|----------------|------------------|
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|`ConstNonNull<T>` |No |No |Yes |No |Yes |No |Yes |
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|`ThinSlicePtr<'a, T>`|Yes |No |Yes |Yes |Yes |Yes |Yes |
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|`OwningPtr<'a>` |Yes |Yes |No |Maybe |Yes |Yes |No |
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|`Ptr<'a>` |Yes |No |No |Maybe |Yes |No |No |
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|`PtrMut<'a>` |Yes |Yes |No |Maybe |Yes |Yes |No |
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`ConstNonNull<T>` is like `NonNull<T>` but disallows safe conversions into types that allow mutable access to the value it points to. It's the `*const T` to
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`NonNull<T>`'s `*mut T`.
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`ThinSlicePtr<'a, T>` is a `&'a [T]` without the slice length. This means it's smaller on the stack, but it means bounds checking is impossible locally, so
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accessing elements in the slice is `unsafe`. In debug builds, the length is included and will be checked.
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`OwningPtr<'a>`, `Ptr<'a>`, and `PtrMut<'a>` act like `NonNull<()>`, but attempts to restore much of the safety guarantees of `Unique<T>`, `&T`, and `&mut T`.
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They allow working with heterogenous type erased storage (i.e. ECS tables, typemaps) without the overhead of dynamic dispatch in a manner that progressively
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translates back to safe borrows. These types also support optional alignment requirements at a type level, and will verify it on dereference in debug builds.
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