bevy/crates
robtfm 6124b20f4b use blendstate blend for alphamode::blend (#7899)
# Objective

revert combining pipelines for AlphaMode::Blend and AlphaMode::Premultiplied & Add

the recent blend state pr changed `AlphaMode::Blend` to use a blend state of `Blend::PREMULTIPLIED_ALPHA_BLENDING`, and recovered the original behaviour by multiplying colour by alpha in the standard material's fragment shader. 

this had some advantages (specifically it means more material instances can be batched together in future), but this also means that custom materials that specify `AlphaMode::Blend` now get a premultiplied blend state, so they must also multiply colour by alpha.

## Solution

revert that combination to preserve 0.9 behaviour for custom materials with AlphaMode::Blend.
2023-03-05 00:17:44 +00:00
..
bevy_a11y Integrate AccessKit (#6874) 2023-03-01 22:45:04 +00:00
bevy_animation Base Sets (#7466) 2023-02-06 03:10:08 +00:00
bevy_app Add marker traits to distinguish base sets from regular system sets (#7863) 2023-03-02 13:22:58 +00:00
bevy_asset Fix hot reloading for read_asset_bytes (#6797) 2023-03-02 02:51:06 +00:00
bevy_audio Remove redundant symphonia-mp3 feature (#7852) 2023-03-01 03:22:46 +00:00
bevy_core Fix some typos (#7763) 2023-02-20 22:56:57 +00:00
bevy_core_pipeline Remove the early exit to make sure the prepass textures are cleared (#7891) 2023-03-04 12:29:11 +00:00
bevy_derive update winit to 0.28 (#7480) 2023-02-03 16:41:39 +00:00
bevy_diagnostic Update sysinfo and improve its use a bit (#7826) 2023-02-27 01:05:58 +00:00
bevy_dylib Rename dynamic feature (#7340) 2023-01-23 14:28:00 +00:00
bevy_dynamic_plugin Adapt path type of dynamically_load_plugin (#6734) 2022-12-05 23:39:43 +00:00
bevy_ecs Fix links in QueryParIter docs (#7900) 2023-03-04 21:58:18 +00:00
bevy_ecs_compile_fail_tests EntityMut: rename remove_intersection to remove and remove to take (#7810) 2023-02-26 00:09:19 +00:00
bevy_encase_derive Update glam to 0.23 (#7883) 2023-03-04 11:42:27 +00:00
bevy_gilrs Make StartupSet a base set (#7574) 2023-02-19 03:10:06 +00:00
bevy_gltf Change the glTF loader to use Camera3dBundle (#7890) 2023-03-04 12:05:27 +00:00
bevy_hierarchy EntityMut: rename remove_intersection to remove and remove to take (#7810) 2023-02-26 00:09:19 +00:00
bevy_input add common run conditions to bevy_input (#7806) 2023-02-25 22:08:13 +00:00
bevy_internal Integrate AccessKit (#6874) 2023-03-01 22:45:04 +00:00
bevy_log Fix suppression of all console logs when trace_tracy is enabled (#6955) 2022-12-20 23:45:43 +00:00
bevy_macro_utils Update toml_edit to 0.19 (#7834) 2023-02-27 23:59:06 +00:00
bevy_math Update glam to 0.23 (#7883) 2023-03-04 11:42:27 +00:00
bevy_mikktspace Update glam to 0.23 (#7883) 2023-03-04 11:42:27 +00:00
bevy_pbr use blendstate blend for alphamode::blend (#7899) 2023-03-05 00:17:44 +00:00
bevy_ptr Fix minor typos in code and docs (#7378) 2023-01-27 12:12:53 +00:00
bevy_reflect Update glam to 0.23 (#7883) 2023-03-04 11:42:27 +00:00
bevy_reflect_compile_fail_tests Enable deriving Reflect on structs with generic types (#7364) 2023-01-28 00:12:06 +00:00
bevy_render Use Image::default for 1 pixel white texture directly (#7884) 2023-03-04 12:29:10 +00:00
bevy_scene Base Sets (#7466) 2023-02-06 03:10:08 +00:00
bevy_sprite Use Image::default for 1 pixel white texture directly (#7884) 2023-03-04 12:29:10 +00:00
bevy_tasks Fix asset_debug_server hang. There should be at most one ThreadExecut… (#7825) 2023-03-02 08:40:25 +00:00
bevy_text fix whitespaces in comment (#7853) 2023-03-01 10:20:56 +00:00
bevy_time Add timer-based common run conditions (on_timer and on_fixed_timer) (#7866) 2023-03-02 12:53:54 +00:00
bevy_transform single parent set for transform propagate (#7869) 2023-03-02 20:04:03 +00:00
bevy_ui Change the Node doc comments to state that it stores the size in logical pixels (#7896) 2023-03-04 19:24:56 +00:00
bevy_utils Fix some typos (#7763) 2023-02-20 22:56:57 +00:00
bevy_window Transparent window on macos (#7617) 2023-03-04 14:51:23 +00:00
bevy_winit Integrate AccessKit (#6874) 2023-03-01 22:45:04 +00:00