bevy/crates
James Liu 602515d8aa
Animatable trait for interpolation and blending (#4482)
# Objective
Allow animation of types other than translation, scale, and rotation on
`Transforms`.

## Solution
Add a base trait for all values that can be animated by the animation
system. This provides the basic operations for sampling and blending
animation values for more than just translation, rotation, and scale.

This implements part of bevyengine/rfcs#51, but is missing the
implementations for `Range<T>` and `Color`. This also does not fully
integrate with the existing `AnimationPlayer` yet, just setting up the
trait.

---------

Co-authored-by: Kirillov Kirill <kirusfg@gmail.com>
Co-authored-by: François <mockersf@gmail.com>
Co-authored-by: irate <JustTheCoolDude@gmail.com>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Alice Cecile <alice.i.cecil@gmail.com>
2024-02-02 21:19:37 +00:00
..
bevy_a11y resolve all internal ambiguities (#10411) 2024-01-09 19:08:15 +00:00
bevy_animation Animatable trait for interpolation and blending (#4482) 2024-02-02 21:19:37 +00:00
bevy_app Fix bug where events are not being dropped (#11528) 2024-02-02 21:14:54 +00:00
bevy_asset Fix AssetTransformer breaking LabeledAssets (#11626) 2024-02-02 14:57:31 +00:00
bevy_audio Optional override for global spatial scale (#10419) 2024-01-25 16:29:35 +00:00
bevy_core Adding derive Reflect for tick structs (#11641) 2024-02-01 16:11:32 +00:00
bevy_core_pipeline RenderGraph Labelization (#10644) 2024-01-31 14:51:19 +00:00
bevy_derive Reexport winit::platform::android::activity::* in bevy_winit (#11011) 2023-12-19 20:15:03 +00:00
bevy_diagnostic Replace DiagnosticId by DiagnosticPath (#9266) 2024-01-20 15:42:51 +00:00
bevy_dylib Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_dynamic_plugin Mark DynamicPluginLoadError internal error types as source (#11618) 2024-01-30 23:37:00 +00:00
bevy_ecs Fix bug where events are not being dropped (#11528) 2024-02-02 21:14:54 +00:00
bevy_ecs_compile_fail_tests Dynamic queries and builder API (#9774) 2024-01-16 19:16:49 +00:00
bevy_encase_derive Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_gilrs Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bevy_gizmos Drawing Primitives with Gizmos (#11072) 2024-02-02 21:13:03 +00:00
bevy_gltf RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
bevy_hierarchy Make the MapEntities trait generic over Mappers, and add a simpler EntityMapper (#11428) 2024-01-28 19:51:46 +00:00
bevy_input Fix cyclic dep (#11523) 2024-01-25 17:44:32 +00:00
bevy_internal Add Accessibility plugin to default plugins docs (#11512) 2024-01-28 10:04:43 +00:00
bevy_log move once from bevy_log to bevy_utils, to allow for it's use in bevy_ecs (#11419) 2024-01-19 06:07:41 +00:00
bevy_macro_utils Bump toml_edit in build-template-pages tool (#11342) 2024-01-16 05:23:18 +00:00
bevy_macros_compile_fail_tests Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
bevy_math Drawing Primitives with Gizmos (#11072) 2024-02-02 21:13:03 +00:00
bevy_mikktspace Enable the unsafe_op_in_unsafe_fn lint (#11591) 2024-01-28 23:18:11 +00:00
bevy_pbr Gate diffuse and specular transmission behind shader defs (#11627) 2024-02-02 15:01:56 +00:00
bevy_ptr bevy_ptr: fix unsafe_op_in_unsafe_fn lint (#11610) 2024-01-30 23:37:29 +00:00
bevy_reflect Add the ability to manually create ParsedPaths (+ cleanup) (#11029) 2024-02-01 19:22:40 +00:00
bevy_reflect_compile_fail_tests bevy_reflect: Type parameter bounds (#9046) 2024-01-28 16:24:03 +00:00
bevy_render RenderGraph Labelization (#10644) 2024-01-31 14:51:19 +00:00
bevy_scene Make the MapEntities trait generic over Mappers, and add a simpler EntityMapper (#11428) 2024-01-28 19:51:46 +00:00
bevy_sprite RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
bevy_tasks Fix wrong transmuted type in TaskPool::scope_with_executor_inner (#11455) 2024-01-21 18:08:45 +00:00
bevy_text Subtract 1 from text positions to account for glyph texture padding. (#11662) 2024-02-02 20:01:01 +00:00
bevy_time Fix bug where events are not being dropped (#11528) 2024-02-02 21:14:54 +00:00
bevy_transform return Direction3d from Transform::up and friends (#11604) 2024-02-02 15:05:35 +00:00
bevy_ui RenderGraph Labelization (#10644) 2024-01-31 14:51:19 +00:00
bevy_utils impl Borrow and AsRef for CowArc (#11616) 2024-01-30 14:27:53 +00:00
bevy_window Update cursor.rs (#11617) 2024-01-30 16:34:17 +00:00
bevy_winit Cleanup bevy winit (#11489) 2024-01-28 21:09:23 +00:00