..
bevy_animation
Exclusive Systems Now Implement System
. Flexible Exclusive System Params ( #6083 )
2022-09-26 23:57:07 +00:00
bevy_app
Exclusive Systems Now Implement System
. Flexible Exclusive System Params ( #6083 )
2022-09-26 23:57:07 +00:00
bevy_asset
Reflect Default for ComputedVisibility
and Handle<T>
( #6187 )
2022-10-06 19:31:47 +00:00
bevy_audio
Update rodio requirement from 0.15 to 0.16 ( #6020 )
2022-09-19 13:56:56 +00:00
bevy_core
add globals to mesh view bind group ( #5409 )
2022-09-28 04:20:27 +00:00
bevy_core_pipeline
Accept Bundles for insert and remove. Deprecate insert/remove_bundle ( #6039 )
2022-09-21 21:47:53 +00:00
bevy_derive
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_diagnostic
add globals to mesh view bind group ( #5409 )
2022-09-28 04:20:27 +00:00
bevy_dylib
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_dynamic_plugin
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_ecs
Document EntityMut::remove()
( #6168 )
2022-10-05 12:21:09 +00:00
bevy_ecs_compile_fail_tests
Spawn now takes a Bundle ( #6054 )
2022-09-23 19:55:54 +00:00
bevy_encase_derive
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_gilrs
Exclusive Systems Now Implement System
. Flexible Exclusive System Params ( #6083 )
2022-09-26 23:57:07 +00:00
bevy_gltf
Spawn now takes a Bundle ( #6054 )
2022-09-23 19:55:54 +00:00
bevy_hierarchy
Fix inconsistent children removal behavior ( #6017 )
2022-10-06 21:39:34 +00:00
bevy_input
Exclusive Systems Now Implement System
. Flexible Exclusive System Params ( #6083 )
2022-09-26 23:57:07 +00:00
bevy_internal
fix #6062 incorrect links for render module docs ( #6099 )
2022-09-28 21:02:26 +00:00
bevy_log
Make Resource
trait opt-in, requiring #[derive(Resource)]
V2 ( #5577 )
2022-08-08 21:36:35 +00:00
bevy_macro_utils
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_math
Add Camera::viewport_to_world
( #6126 )
2022-10-05 22:16:26 +00:00
bevy_mikktspace
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_pbr
fix spot dir nan bug ( #6167 )
2022-10-05 12:00:07 +00:00
bevy_ptr
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_reflect
Impl Reflect for PathBuf and OsString ( #6193 )
2022-10-08 17:02:21 +00:00
bevy_render
Reflect Default for ComputedVisibility
and Handle<T>
( #6187 )
2022-10-06 19:31:47 +00:00
bevy_scene
Exclusive Systems Now Implement System
. Flexible Exclusive System Params ( #6083 )
2022-09-26 23:57:07 +00:00
bevy_sprite
Call mesh2d_tangent_local_to_world
with the right arguments ( #6209 )
2022-10-09 16:21:42 +00:00
bevy_tasks
Nested spawns on scope ( #4466 )
2022-09-28 01:59:10 +00:00
bevy_text
make Handle::<T> field id private, and replace with a getter ( #6176 )
2022-10-06 13:33:30 +00:00
bevy_time
Fix doc for Timer::percent_left ( #6198 )
2022-10-08 14:51:21 +00:00
bevy_transform
flaky test: put panicking system in a single threaded stage ( #6172 )
2022-10-05 16:34:55 +00:00
bevy_ui
Fix inconsistent children removal behavior ( #6017 )
2022-10-06 21:39:34 +00:00
bevy_utils
Remove Sync
bound from Local
( #5483 )
2022-09-12 04:15:55 +00:00
bevy_window
Make bevy_window and bevy_input events serializable ( #6180 )
2022-10-06 13:14:23 +00:00
bevy_winit
disable window pre creation for ios ( #5883 )
2022-09-06 15:06:17 +00:00