bevy/crates
CatThingy 5e71d7f833 Call mesh2d_tangent_local_to_world with the right arguments (#6209)
# Objective

Allow `Mesh2d` shaders to work with meshes that have vertex tangents
## Solution

Correctly pass `mesh.model` into `mesh2d_tangent_local_to_world`
2022-10-09 16:21:42 +00:00
..
bevy_animation Exclusive Systems Now Implement System. Flexible Exclusive System Params (#6083) 2022-09-26 23:57:07 +00:00
bevy_app Exclusive Systems Now Implement System. Flexible Exclusive System Params (#6083) 2022-09-26 23:57:07 +00:00
bevy_asset Reflect Default for ComputedVisibility and Handle<T> (#6187) 2022-10-06 19:31:47 +00:00
bevy_audio Update rodio requirement from 0.15 to 0.16 (#6020) 2022-09-19 13:56:56 +00:00
bevy_core add globals to mesh view bind group (#5409) 2022-09-28 04:20:27 +00:00
bevy_core_pipeline Accept Bundles for insert and remove. Deprecate insert/remove_bundle (#6039) 2022-09-21 21:47:53 +00:00
bevy_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_diagnostic add globals to mesh view bind group (#5409) 2022-09-28 04:20:27 +00:00
bevy_dylib Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_dynamic_plugin Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_ecs Document EntityMut::remove() (#6168) 2022-10-05 12:21:09 +00:00
bevy_ecs_compile_fail_tests Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
bevy_encase_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_gilrs Exclusive Systems Now Implement System. Flexible Exclusive System Params (#6083) 2022-09-26 23:57:07 +00:00
bevy_gltf Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
bevy_hierarchy Fix inconsistent children removal behavior (#6017) 2022-10-06 21:39:34 +00:00
bevy_input Exclusive Systems Now Implement System. Flexible Exclusive System Params (#6083) 2022-09-26 23:57:07 +00:00
bevy_internal fix #6062 incorrect links for render module docs (#6099) 2022-09-28 21:02:26 +00:00
bevy_log Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
bevy_macro_utils Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_math Add Camera::viewport_to_world (#6126) 2022-10-05 22:16:26 +00:00
bevy_mikktspace Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_pbr fix spot dir nan bug (#6167) 2022-10-05 12:00:07 +00:00
bevy_ptr Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_reflect Impl Reflect for PathBuf and OsString (#6193) 2022-10-08 17:02:21 +00:00
bevy_render Reflect Default for ComputedVisibility and Handle<T> (#6187) 2022-10-06 19:31:47 +00:00
bevy_scene Exclusive Systems Now Implement System. Flexible Exclusive System Params (#6083) 2022-09-26 23:57:07 +00:00
bevy_sprite Call mesh2d_tangent_local_to_world with the right arguments (#6209) 2022-10-09 16:21:42 +00:00
bevy_tasks Nested spawns on scope (#4466) 2022-09-28 01:59:10 +00:00
bevy_text make Handle::<T> field id private, and replace with a getter (#6176) 2022-10-06 13:33:30 +00:00
bevy_time Fix doc for Timer::percent_left (#6198) 2022-10-08 14:51:21 +00:00
bevy_transform flaky test: put panicking system in a single threaded stage (#6172) 2022-10-05 16:34:55 +00:00
bevy_ui Fix inconsistent children removal behavior (#6017) 2022-10-06 21:39:34 +00:00
bevy_utils Remove Sync bound from Local (#5483) 2022-09-12 04:15:55 +00:00
bevy_window Make bevy_window and bevy_input events serializable (#6180) 2022-10-06 13:14:23 +00:00
bevy_winit disable window pre creation for ios (#5883) 2022-09-06 15:06:17 +00:00