bevy/crates
Ida Iyes 53157c0801 Sprite: allow using a sub-region (Rect) of the image (#6014)
Very small change that improves the usability of `Sprite`.

Before this PR, the only way to render a portion of an `Image` was to create a `TextureAtlas` and use `TextureAtlasSprite`/`SpriteSheetBundle`. This can be very annoying for one-off use cases, like if you just want to remove a border from an image, or something. Using `Sprite`/`SpriteBundle` always meant that the entire full image would be rendered.

This PR adds an optional `rect` field to `Sprite`, allowing a sub-rectangle of the image to be rendered. This is similar to how texture atlases work, but does not require creating a texture atlas asset, making it much more convenient and efficient for quick one-off use cases.

Given how trivial this change is, it really felt like missing functionality in Bevy's sprites API. ;)

## Changelog

Added:
 - `rect` field on `Sprite`: allows rendering a portion of the sprite's image; more convenient for one-off use cases, than creating a texture atlas.
2022-09-18 22:49:27 +00:00
..
bevy_animation Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_app Remove unused dependency from bevy_app (#5894) 2022-09-06 15:06:18 +00:00
bevy_asset Update to notify 5.0 stable (#5865) 2022-09-02 15:54:54 +00:00
bevy_audio Remove Sync requirement in Decodable::Decoder (#5819) 2022-08-29 23:02:12 +00:00
bevy_core Fix a small doc typo: grater -> greater (#5970) 2022-09-13 04:36:50 +00:00
bevy_core_pipeline unused dep references? (#5954) 2022-09-18 15:49:49 +00:00
bevy_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_diagnostic Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
bevy_dylib Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_dynamic_plugin Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_ecs Optimize use statement (#5992) 2022-09-15 17:05:09 +00:00
bevy_ecs_compile_fail_tests Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
bevy_encase_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_gilrs Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_gltf Add associated constant IDENTITY to Transform and friends. (#5340) 2022-08-30 22:10:24 +00:00
bevy_hierarchy Remove duplicate asserts in test (#5648) 2022-08-15 23:03:42 +00:00
bevy_input implement Reflect for Input<T>, some misc improvements to reflect value derive (#5676) 2022-09-07 15:59:50 +00:00
bevy_internal Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_log Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
bevy_macro_utils Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_math Expose mint feature in bevy_math/glam (#5857) 2022-09-03 03:02:04 +00:00
bevy_mikktspace Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_pbr adjust cluster index for viewport origin (#5947) 2022-09-15 21:58:14 +00:00
bevy_ptr Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_reflect implement Reflect for Input<T>, some misc improvements to reflect value derive (#5676) 2022-09-07 15:59:50 +00:00
bevy_render add Debug, Copy, Clone derives to Circle (#6009) 2022-09-18 02:03:10 +00:00
bevy_scene Update to ron 0.8 (#5864) 2022-09-02 14:20:49 +00:00
bevy_sprite Sprite: allow using a sub-region (Rect) of the image (#6014) 2022-09-18 22:49:27 +00:00
bevy_tasks unused dep references? (#5954) 2022-09-18 15:49:49 +00:00
bevy_text make TextLayoutInfo a Component (#4460) 2022-09-06 20:03:40 +00:00
bevy_time Remaining fn in Timer (#5971) 2022-09-14 18:57:13 +00:00
bevy_transform Remove last uses of string-labels (#5420) 2022-09-03 18:06:41 +00:00
bevy_ui adjust cluster index for viewport origin (#5947) 2022-09-15 21:58:14 +00:00
bevy_utils Remove Sync bound from Local (#5483) 2022-09-12 04:15:55 +00:00
bevy_window Support monitor selection for all window modes. (#5878) 2022-09-06 14:45:44 +00:00
bevy_winit disable window pre creation for ios (#5883) 2022-09-06 15:06:17 +00:00