.. |
bevy_a11y
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Bump accesskit and accesskit_winit. (#16234)
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2024-11-04 20:07:38 +00:00 |
bevy_animation
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Incorporate all node weights in additive blending (#16279)
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2024-11-07 19:12:08 +00:00 |
bevy_app
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Improve SubApp documentation example (#16160)
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2024-10-30 22:12:25 +00:00 |
bevy_asset
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Support creating asset directories (#16220)
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2024-11-04 22:06:00 +00:00 |
bevy_audio
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Fix audio not playing (#15638)
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2024-10-04 01:07:09 +00:00 |
bevy_color
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Upgrade to wgpu 23 (#15988)
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2024-11-05 21:18:48 +00:00 |
bevy_core
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chore(deps): remove unused uuid dependency from bevy_core (#16253)
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2024-11-05 23:31:58 +00:00 |
bevy_core_pipeline
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Upgrade to wgpu 23 (#15988)
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2024-11-05 21:18:48 +00:00 |
bevy_derive
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move ANDROID_APP to bevy_window (#15585)
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2024-10-02 03:01:06 +00:00 |
bevy_dev_tools
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fix bevy_dev_tools build (#16099)
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2024-10-25 20:14:39 +00:00 |
bevy_diagnostic
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Use en-us locale for typos (#16037)
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2024-10-20 18:55:17 +00:00 |
bevy_dylib
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Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org (#12965)
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2024-07-29 23:10:16 +00:00 |
bevy_ecs
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Make ComponentTicks field public (#16269)
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2024-11-06 22:21:04 +00:00 |
bevy_encase_derive
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Update `glam to 0.29, encase ` to 0.10. (#15249)
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2024-09-23 19:44:02 +00:00 |
bevy_gilrs
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Use Name component for gamepad (#16233)
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2024-11-05 00:30:48 +00:00 |
bevy_gizmos
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Fix gizmos (#15836)
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2024-10-10 22:04:04 +00:00 |
bevy_gltf
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Use en-us locale for typos (#16037)
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2024-10-20 18:55:17 +00:00 |
bevy_hierarchy
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fix: add reflect to SceneInstanceReady and other observers/events (#16018)
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2024-10-20 13:51:41 +00:00 |
bevy_image
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Upgrade to wgpu 23 (#15988)
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2024-11-05 21:18:48 +00:00 |
bevy_input
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Use Name component for gamepad (#16233)
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2024-11-05 00:30:48 +00:00 |
bevy_internal
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Fix bevy_picking plugin suffixes (#16082)
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2024-10-25 20:11:51 +00:00 |
bevy_log
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Use en-us locale for typos (#16037)
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2024-10-20 18:55:17 +00:00 |
bevy_macro_utils
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Modify derive_label to support no_std environments (#15465)
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2024-09-27 20:23:26 +00:00 |
bevy_math
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Bump crate-ci/typos from 1.26.8 to 1.27.0 (#16236)
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2024-11-05 01:33:27 +00:00 |
bevy_mesh
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Upgrade to wgpu 23 (#15988)
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2024-11-05 21:18:48 +00:00 |
bevy_mikktspace
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Use en-us locale for typos (#16037)
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2024-10-20 18:55:17 +00:00 |
bevy_pbr
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Fix WGSL formatting inconsistency on mesh_view_binding (#16202)
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2024-11-04 15:32:38 +00:00 |
bevy_picking
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Expose picking pointer state as a resource (#16229)
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2024-11-04 22:06:14 +00:00 |
bevy_ptr
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Reduce compile time of bevy_ptr::OwnedPtr::make function (#15644)
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2024-10-28 21:15:00 +00:00 |
bevy_reflect
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Upgrade to wgpu 23 (#15988)
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2024-11-05 21:18:48 +00:00 |
bevy_remote
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BRP System Ordering (#16198)
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2024-11-05 21:05:11 +00:00 |
bevy_render
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Make BinnedRenderPhase fields for accessing batchable and unbatchable entities public (#16142)
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2024-11-07 18:03:47 +00:00 |
bevy_scene
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fix: add reflect to SceneInstanceReady and other observers/events (#16018)
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2024-10-20 13:51:41 +00:00 |
bevy_sprite
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Improved UiImage and Sprite scaling and slicing APIs (#16088)
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2024-11-04 15:14:03 +00:00 |
bevy_state
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Fix typo in bevy_ecs (#16195)
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2024-10-31 19:20:01 +00:00 |
bevy_tasks
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Resolve unused_qualifications warnings (#16001)
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2024-10-19 16:59:58 +00:00 |
bevy_text
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Use CosmicFontSystem in public bevy_text APIs and remove cosmic_text re-export (#16063)
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2024-10-23 20:05:28 +00:00 |
bevy_time
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Use en-us locale for typos (#16037)
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2024-10-20 18:55:17 +00:00 |
bevy_transform
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Improved the global transform api to access rotation and scale (#16211)
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2024-11-04 15:35:16 +00:00 |
bevy_ui
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UiImage -> ImageNode, UiImageSize -> ImageNodeSize (#16271)
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2024-11-07 21:52:58 +00:00 |
bevy_utils
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More #[doc(fake_variadic)] goodness (#16108)
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2024-10-27 19:01:50 +00:00 |
bevy_window
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Support prefers_home_indicator_hidden (#16005)
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2024-10-31 16:09:30 +00:00 |
bevy_winit
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properly flag using CustomCursor::Url in wasm (#16255)
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2024-11-06 13:14:12 +00:00 |