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# Objective - Fixes #15897 ## Solution - Despawn light view entities when they go unused or when the corresponding view is not alive. ## Testing - `scene_viewer` example no longer prints "The preprocessing index buffer wasn't present" warning - modified an example to try toggling shadows for all kinds of light: https://gist.github.com/akimakinai/ddb0357191f5052b654370699d2314cf |
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README.md |