bevy/examples/3d
Chris Juchem c620eb7833
Return Results from Camera's world/viewport conversion methods (#14989)
# Objective

- Fixes https://github.com/bevyengine/bevy/issues/14593.

## Solution

- Add `ViewportConversionError` and return it from viewport conversion
methods on Camera.

## Testing

- I successfully compiled and ran all changed examples.

## Migration Guide

The following methods on `Camera` now return a `Result` instead of an
`Option` so that they can provide more information about failures:
 - `world_to_viewport`
 - `world_to_viewport_with_depth`
 - `viewport_to_world`
 - `viewport_to_world_2d`

Call `.ok()` on the `Result` to turn it back into an `Option`, or handle
the `Result` directly.

---------

Co-authored-by: Lixou <82600264+DasLixou@users.noreply.github.com>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Zachary Harrold <zac@harrold.com.au>
2024-09-03 19:45:15 +00:00
..
3d_scene.rs Swapping back to using From<Color> for StandardMaterial in examples (#13566) 2024-05-29 13:50:28 +00:00
3d_shapes.rs Disabled usage of the POLYGON_MODE_LINE gpu feature in the examples (#14402) 2024-07-29 23:40:39 +00:00
3d_viewport_to_world.rs Return Results from Camera's world/viewport conversion methods (#14989) 2024-09-03 19:45:15 +00:00
animated_material.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
anisotropy.rs Fix some examples having different instruction text positions (#15017) 2024-09-02 22:48:48 +00:00
anti_aliasing.rs Have EntityCommands methods consume self for easier chaining (#14897) 2024-08-26 18:24:59 +00:00
atmospheric_fog.rs glTF labels: add enum to avoid misspelling and keep up-to-date list documented (#13586) 2024-05-31 23:25:57 +00:00
auto_exposure.rs Fix some examples having different instruction text positions (#15017) 2024-09-02 22:48:48 +00:00
blend_modes.rs Fix common capitalization errors in documentation (#14562) 2024-07-31 21:16:05 +00:00
bloom_3d.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
clearcoat.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
color_grading.rs Fix some examples having different instruction text positions (#15017) 2024-09-02 22:48:48 +00:00
deferred_rendering.rs Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
depth_of_field.rs Have EntityCommands methods consume self for easier chaining (#14897) 2024-08-26 18:24:59 +00:00
fog.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
fog_volumes.rs Allow volumetric fog to be localized to specific, optionally voxelized, regions. (#14099) 2024-07-16 03:14:12 +00:00
generate_custom_mesh.rs Fix a few "repeated word" typos (#13955) 2024-06-20 21:35:20 +00:00
irradiance_volumes.rs Return Results from Camera's world/viewport conversion methods (#14989) 2024-09-03 19:45:15 +00:00
lighting.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
lightmaps.rs glTF labels: add enum to avoid misspelling and keep up-to-date list documented (#13586) 2024-05-31 23:25:57 +00:00
lines.rs Highlight dependency on shader files in examples (#13824) 2024-06-12 14:16:01 +00:00
load_gltf.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
load_gltf_extras.rs update gltf example to use type-safe GltfAssetLabel::Scene (#14218) 2024-07-14 15:42:32 +00:00
meshlet.rs Meshlet software raster + start of cleanup (#14623) 2024-08-26 17:54:34 +00:00
motion_blur.rs Have EntityCommands methods consume self for easier chaining (#14897) 2024-08-26 18:24:59 +00:00
orthographic.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
parallax_mapping.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
parenting.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
pbr.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
post_processing.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
reflection_probes.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
render_to_texture.rs Simplify render_to_texture examples (#14855) 2024-08-25 14:15:11 +00:00
rotate_environment_map.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
scrolling_fog.rs Fix fog density texture offset seam (#14900) 2024-08-24 00:56:39 +00:00
shadow_biases.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
shadow_caster_receiver.rs Remove redundant imports (#12817) 2024-04-01 19:59:08 +00:00
skybox.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
spherical_area_lights.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
split_screen.rs Fix num_cascades in split_screen exmample for WebGL (#14601) 2024-08-04 13:57:22 +00:00
spotlight.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
ssao.rs Have EntityCommands methods consume self for easier chaining (#14897) 2024-08-26 18:24:59 +00:00
ssr.rs Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
texture.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
tonemapping.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
transmission.rs Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
transparency_3d.rs fix examples after the switch for msaa to a component (#14446) 2024-07-24 01:22:00 +00:00
two_passes.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
update_gltf_scene.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
vertex_colors.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
visibility_range.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
volumetric_fog.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
wireframe.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00