bevy/examples/2d
Zachary Harrold 4742f74fc4
Broaden "Check for bevy_internal imports" CI Task (#15333)
# Objective

- Fixes #15319
- Fixes #15317

## Solution

- Updated CI task to check for _any_ `bevy_*` crates, rather than just
`bevy_internal`

---------

Co-authored-by: François Mockers <francois.mockers@vleue.com>
2024-09-20 17:08:37 +00:00
..
2d_shapes.rs Utilise new method for 2d circle example. (#15022) 2024-09-03 00:36:22 +00:00
2d_viewport_to_world.rs Return Results from Camera's world/viewport conversion methods (#14989) 2024-09-03 19:45:15 +00:00
bloom_2d.rs Rename rendering components for improved consistency and clarity (#15035) 2024-09-10 01:11:46 +00:00
bounding_2d.rs Fix floating point math (#15239) 2024-09-16 23:28:12 +00:00
custom_gltf_vertex_attribute.rs Highlight dependency on shader files in examples (#13824) 2024-06-12 14:16:01 +00:00
mesh2d.rs Fix some doc warnings (#12961) 2024-04-14 15:23:44 +00:00
mesh2d_alpha_mode.rs Add AlphaMask2d phase (#14724) 2024-08-15 14:10:37 +00:00
mesh2d_arcs.rs Use Isometry in bevy_gizmos wherever we can (#14676) 2024-08-28 01:37:19 +00:00
mesh2d_manual.rs Fix floating point math (#15239) 2024-09-16 23:28:12 +00:00
mesh2d_vertex_color_texture.rs Fix some doc warnings (#12961) 2024-04-14 15:23:44 +00:00
move_sprite.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
pixel_grid_snap.rs Broaden "Check for bevy_internal imports" CI Task (#15333) 2024-09-20 17:08:37 +00:00
rotation.rs Fix floating point math (#15239) 2024-09-16 23:28:12 +00:00
sprite.rs Update color and naming for consistency (#10367) 2023-11-04 02:09:23 +00:00
sprite_animation.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
sprite_flipping.rs Update color and naming for consistency (#10367) 2023-11-04 02:09:23 +00:00
sprite_sheet.rs Deprecate SpriteSheetBundle and AtlasImageBundle (#12218) 2024-03-03 20:11:15 +00:00
sprite_slice.rs Have EntityCommands methods consume self for easier chaining (#14897) 2024-08-26 18:24:59 +00:00
sprite_tile.rs Optional ImageScaleMode (#11780) 2024-02-09 20:36:32 +00:00
text2d.rs Fix floating point math (#15239) 2024-09-16 23:28:12 +00:00
texture_atlas.rs Fixing text sizes for examples (#15190) 2024-09-16 23:14:37 +00:00
transparency_2d.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
wireframe_2d.rs Consistency between Wireframe2d and Wireframe (#14720) 2024-08-13 18:57:47 +00:00