bevy/examples/animation
Tim 461305b3d7
Revert "Have EntityCommands methods consume self for easier chaining" (#15523)
As discussed in #15521

- Partial revert of #14897, reverting the change to the methods to
consume `self`
- The `insert_if` method is kept

The migration guide of #14897 should be removed
Closes #15521

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Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-10-02 12:47:26 +00:00
..
animated_fox.rs Migrate scenes to required components (#15579) 2024-10-01 22:42:11 +00:00
animated_transform.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
animated_ui.rs Curve-based animation (#15434) 2024-09-30 19:56:55 +00:00
animation_graph.rs Revert "Have EntityCommands methods consume self for easier chaining" (#15523) 2024-10-02 12:47:26 +00:00
animation_masks.rs Migrate scenes to required components (#15579) 2024-10-01 22:42:11 +00:00
color_animation.rs Fix floating point math (#15239) 2024-09-16 23:28:12 +00:00
cubic_curve.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
custom_skinned_mesh.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
gltf_skinned_mesh.rs Migrate scenes to required components (#15579) 2024-10-01 22:42:11 +00:00
morph_targets.rs Migrate scenes to required components (#15579) 2024-10-01 22:42:11 +00:00