bevy/examples/shader
Jakob Hellermann 3ffa655cdd examples: add screenspace texture shader example (#4063)
Adds a new shader example showing how to sample a texture with screenspace coordinates, similar to the end [portal in minecraft](https://bugs.mojang.com/secure/attachment/163759/portal_frame_112.gif).

https://user-images.githubusercontent.com/22177966/156031195-33d14ed8-733f-4d9e-b1da-0fc807c994a5.mp4

I just used the already existent `models/FlightHelmet/FlightHelmet_Materials_LensesMat_OcclusionRoughMetal.png` texture but maybe we should use a dedicated texture for the example. Suggestions welcome.

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-02-28 22:55:14 +00:00
..
animate_shader.rs Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
compute_shader_game_of_life.rs Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
custom_vertex_attribute.rs Mesh vertex buffer layouts (#3959) 2022-02-23 23:21:13 +00:00
shader_defs.rs Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
shader_instancing.rs Mesh vertex buffer layouts (#3959) 2022-02-23 23:21:13 +00:00
shader_material.rs only use unique type UUIDs (#3579) 2022-02-12 19:58:02 +00:00
shader_material_glsl.rs Mesh vertex buffer layouts (#3959) 2022-02-23 23:21:13 +00:00
shader_material_screenspace_texture.rs examples: add screenspace texture shader example (#4063) 2022-02-28 22:55:14 +00:00