bevy/assets
François 3d996639a0
Revert "Implement minimal reflection probes. (#10057)" (#11307)
# Objective

- Fix working on macOS, iOS, Android on main 
- Fixes #11281 
- Fixes #11282 
- Fixes #11283 
- Fixes #11299

## Solution

- Revert #10057
2024-01-12 20:41:51 +00:00
..
android-res/mipmap-mdpi android example polish (#845) 2020-11-11 16:31:16 -08:00
branding Remove unused namespace declarations (#10965) 2023-12-13 22:29:16 +00:00
data Added Method to Allow Pipelined Asset Loading (#10565) 2023-11-16 17:47:31 +00:00
docs Improve Mesh documentation (#9061) 2023-07-31 18:55:42 +00:00
environment_maps Revert "Implement minimal reflection probes. (#10057)" (#11307) 2024-01-12 20:41:51 +00:00
fonts Add the license for the FiraMono font (#3589) 2022-05-06 19:29:43 +00:00
lightmaps Implement lightmaps. (#10231) 2024-01-02 20:38:47 +00:00
models Revert "Implement minimal reflection probes. (#10057)" (#11307) 2024-01-12 20:41:51 +00:00
pixel Add example for pixel-perfect grid snapping in 2D (#8112) 2023-12-26 17:15:50 +00:00
scenes Fix load scene example to use proper serialization format for rotation field (#10638) 2023-11-21 01:14:50 +00:00
shaders Fix binding group in custom_material_2d.wgsl (#10841) 2023-12-02 22:21:53 +00:00
sounds Add simple collision sound to breakout (#4331) 2022-04-14 20:20:38 +00:00
textures Add parallax mapping to bevy PBR (#5928) 2023-04-15 10:25:14 +00:00