bevy/crates/bevy_sprite/src
Patrick Walton 363210f8fe
Don't examine every entity when extracting SpriteSources. (#12957)
`ExtractComponentPlugin` doesn't check to make sure the component is
actually present unless it's in the `QueryFilter`. This meant we placed
it everywhere. This regressed performance on many examples, such as
`many_cubes`.

Fixes #12956.
2024-04-13 22:25:37 +00:00
..
mesh2d Fix rendering of sprites, text, and meshlets after #12582. (#12945) 2024-04-13 14:15:00 +00:00
render Fix rendering of sprites, text, and meshlets after #12582. (#12945) 2024-04-13 14:15:00 +00:00
texture_slice Slicing support for texture atlas (#12059) 2024-03-05 16:05:39 +00:00
bundle.rs Fix docs for atlas + slicing support (#12325) 2024-03-05 18:04:22 +00:00
dynamic_texture_atlas_builder.rs Consolidate Render(Ui)Materials(2d) into RenderAssets (#12827) 2024-04-09 13:26:34 +00:00
lib.rs Don't examine every entity when extracting SpriteSources. (#12957) 2024-04-13 22:25:37 +00:00
sprite.rs Slicing support for texture atlas (#12059) 2024-03-05 16:05:39 +00:00
texture_atlas.rs Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00
texture_atlas_builder.rs Deprecate SpriteSheetBundle and AtlasImageBundle (#12218) 2024-03-03 20:11:15 +00:00