..
3d_scene.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
3d_shapes.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
3d_viewport_to_world.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
animated_material.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
anti_aliasing.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
atmospheric_fog.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
blend_modes.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
bloom_3d.rs
Improve Bloom 3D lighting ( #11981 )
2024-03-07 15:20:38 +00:00
deferred_rendering.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
deterministic.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
fog.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
generate_custom_mesh.rs
New Exposure and Lighting Defaults (and calibrate examples) ( #11868 )
2024-02-15 20:42:48 +00:00
irradiance_volumes.rs
Implement the AnimationGraph
, allowing for multiple animations to be blended together. ( #11989 )
2024-03-07 20:22:42 +00:00
lighting.rs
Fix pink colors in examples ( #12451 )
2024-03-18 17:44:46 +00:00
lightmaps.rs
fix example lightmaps after color migration ( #12265 )
2024-03-03 21:36:11 +00:00
lines.rs
Intern mesh vertex buffer layouts so that we don't have to compare them over and over. ( #12216 )
2024-03-01 20:56:21 +00:00
load_gltf.rs
New Exposure and Lighting Defaults (and calibrate examples) ( #11868 )
2024-02-15 20:42:48 +00:00
orthographic.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
parallax_mapping.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
parenting.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
pbr.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
reflection_probes.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
render_to_texture.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
shadow_biases.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
shadow_caster_receiver.rs
Fix green colors becoming darker in various examples ( #12328 )
2024-03-05 23:42:03 +00:00
skybox.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
spherical_area_lights.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
split_screen.rs
Fix "dark grey" colors becoming lighter in various examples ( #12333 )
2024-03-06 05:19:59 +00:00
spotlight.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
ssao.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
texture.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
tonemapping.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
transmission.rs
Fix green colors becoming darker in various examples ( #12328 )
2024-03-05 23:42:03 +00:00
transparency_3d.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
two_passes.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
update_gltf_scene.rs
New Exposure and Lighting Defaults (and calibrate examples) ( #11868 )
2024-02-15 20:42:48 +00:00
vertex_colors.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
wireframe.rs
Fix pink colors in examples ( #12451 )
2024-03-18 17:44:46 +00:00