bevy/crates
robtfm 30cb95d96e
fix custom shader imports (#10030)
# Objective

assets v2 broke custom shader imports. fix them

## Solution

store handles of any file dependencies in the `Shader` to avoid them
being immediately dropped.
also added a use into the `shader_material` example so that it'll be
harder to break support in future.
2023-10-06 01:34:57 +00:00
..
bevy_a11y Various accessibility API updates. (#9989) 2023-10-02 21:22:52 +00:00
bevy_animation refactor: Change Option<With<T>> query params to Has<T> (#9959) 2023-10-02 01:21:41 +00:00
bevy_app Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_asset Ignore ambiguous components or resources (#9895) 2023-10-04 02:34:28 +00:00
bevy_audio Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_core Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
bevy_core_pipeline Fix comment grammar (#9990) 2023-10-01 20:18:34 +00:00
bevy_derive bevy_derive: Fix #[deref] breaking other attributes (#9551) 2023-08-28 17:36:18 +00:00
bevy_diagnostic Improve doc formatting. (#9840) 2023-09-18 19:43:56 +00:00
bevy_dylib Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_dynamic_plugin Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_ecs Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_ecs_compile_fail_tests Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_encase_derive Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_gilrs Finish documenting bevy_gilrs (#10010) 2023-10-04 21:10:20 +00:00
bevy_gizmos Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_gltf Finish documenting bevy_gltf (#9998) 2023-10-03 10:13:52 +00:00
bevy_hierarchy Fix some warnings shown in nightly (#10012) 2023-10-05 05:41:09 +00:00
bevy_input Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_internal Allow using async_io::block_on in bevy_tasks (#9626) 2023-09-25 19:59:50 +00:00
bevy_log Update tracy-client requirement from 0.15 to 0.16 (#9436) 2023-08-15 07:45:21 +00:00
bevy_macro_utils Moved fq_std from bevy_reflect_derive to bevy_macro_utils (#9956) 2023-10-02 00:22:57 +00:00
bevy_macros_compile_fail_tests bevy_derive: Fix #[deref] breaking other attributes (#9551) 2023-08-28 17:36:18 +00:00
bevy_math Automatic batching/instancing of draw commands (#9685) 2023-09-21 22:12:34 +00:00
bevy_mikktspace Fix erronenous glam version (#9653) 2023-08-31 12:55:17 +00:00
bevy_pbr Alternate wireframe override api (#10023) 2023-10-05 12:12:08 +00:00
bevy_ptr Put #[repr(transparent)] attr to bevy_ptr types (#9068) 2023-07-14 18:55:15 +00:00
bevy_reflect Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_reflect_compile_fail_tests Improve TypeUuid's derive macro error messages (#9315) 2023-10-02 12:42:01 +00:00
bevy_render fix custom shader imports (#10030) 2023-10-06 01:34:57 +00:00
bevy_scene Only attempt to copy resources that still exist from scenes (#9984) 2023-10-02 00:05:36 +00:00
bevy_sprite Use EntityHashMap<Entity, T> for render world entity storage for better performance (#9903) 2023-09-27 08:28:28 +00:00
bevy_tasks add test for nested scopes (#10026) 2023-10-05 06:05:43 +00:00
bevy_text Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_time ignore time channel error (#9981) 2023-10-01 07:55:17 +00:00
bevy_transform Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_ui UI node outlines (#9931) 2023-10-05 12:10:32 +00:00
bevy_utils Use EntityHashMap<Entity, T> for render world entity storage for better performance (#9903) 2023-09-27 08:28:28 +00:00
bevy_window Various accessibility API updates. (#9989) 2023-10-02 21:22:52 +00:00
bevy_winit Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00