bevy/crates
Mariusz Kryński 7d932ac1d8 WebGL2 support (#3039)
# Objective

Make possible to use wgpu gles backend on in the browser (wasm32 + WebGL2). 

## Solution

It is built on top of old @cart patch initializing windows before wgpu. Also:
- initializes wgpu with `Backends::GL` and proper `wgpu::Limits` on wasm32
- changes default texture format to `wgpu::TextureFormat::Rgba8UnormSrgb`



Co-authored-by: Mariusz Kryński <mrk@sed.pl>
2021-10-29 00:46:18 +00:00
..
bevy_app Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_asset Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_audio Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_core Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_derive Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_diagnostic Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_dylib Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_dynamic_plugin Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_ecs Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_gilrs Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_gltf Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_input Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_internal WebGL2 support (#3039) 2021-10-29 00:46:18 +00:00
bevy_log Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_macro_utils Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_math Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_pbr Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_reflect Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_render Switched the TODO comment in image_texture_conversion.rs (#2981) 2021-10-25 21:59:24 +00:00
bevy_scene Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_sprite use correct size of pixel instead of 4 (#2977) 2021-10-28 23:10:45 +00:00
bevy_tasks Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_text Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_transform Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_ui Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_utils Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_wgpu Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_window Update for edition 2021 (#2997) 2021-10-25 18:00:13 +00:00
bevy_winit WebGL2 support (#3039) 2021-10-29 00:46:18 +00:00
crevice remove .system from pipelined code (#2538) 2021-07-26 23:44:23 +00:00