..
camera
bevy_reflect: Register missing reflected types for bevy_render
( #6725 )
2022-11-23 00:41:21 +00:00
color
Correctly use as_hsla_f32 in Add<Color> and AddAssign<Color>, fixes #5543 ( #5546 )
2022-08-17 14:00:10 +00:00
mesh
Add cylinder shape ( #6809 )
2022-12-11 18:22:05 +00:00
primitives
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
render_graph
Add try_* to add_slot_edge, add_node_edge ( #6720 )
2022-11-21 21:58:39 +00:00
render_phase
Add DrawFunctionsInternals::id() ( #6745 )
2022-11-28 13:54:13 +00:00
render_resource
ShaderDefVal: add an UInt
option ( #6881 )
2022-12-07 23:10:27 +00:00
renderer
Add try_* to add_slot_edge, add_node_edge ( #6720 )
2022-11-21 21:58:39 +00:00
texture
Remove unnecessary alternate create_texture path in prepare_asset for Image ( #6671 )
2022-12-05 23:39:42 +00:00
view
bevy_reflect: Register missing reflected types for bevy_render
( #6725 )
2022-11-23 00:41:21 +00:00
extract_component.rs
ExtractComponent output optional associated type ( #6699 )
2022-11-21 13:19:44 +00:00
extract_param.rs
Exclusive Systems Now Implement System
. Flexible Exclusive System Params ( #6083 )
2022-09-26 23:57:07 +00:00
extract_resource.rs
Prepare for upcoming rustlang by fixing upcoming clippy warnings ( #6376 )
2022-10-26 19:15:15 +00:00
globals.rs
bevy_reflect: Register missing reflected types for bevy_render
( #6725 )
2022-11-23 00:41:21 +00:00
lib.rs
Lock down access to Entities ( #6740 )
2022-11-28 20:39:02 +00:00
rangefinder.rs
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
render_asset.rs
Fix clippy::iter_with_drain
( #6485 )
2022-11-06 01:42:15 +00:00
settings.rs
Make Resource
trait opt-in, requiring #[derive(Resource)]
V2 ( #5577 )
2022-08-08 21:36:35 +00:00
spatial_bundle.rs
Add associated constant IDENTITY
to Transform
and friends. ( #5340 )
2022-08-30 22:10:24 +00:00