bevy/crates
François Mockers c1d392a5c6
Reduce iOS cpu usage (#16548)
# Objective

- Avoid recreating the monitor every loop (temp fix until it's done
properly on winit side)
- Add a new `WinitSettings` preset for mobile that makes the winit loop
wait more and recommend its usage
2024-11-29 00:34:40 +00:00
..
bevy_a11y Remove accesskit re-export from bevy_a11y (#16257) 2024-11-08 21:01:16 +00:00
bevy_animation Fix newline in AnimationEvaluationState docs (#16542) 2024-11-28 17:13:21 +00:00
bevy_app Clarify that bevy_app::App.world() (and mut variant) returns the main SubApp's World (#16527) 2024-11-27 16:09:09 +00:00
bevy_asset Support creating asset directories (#16220) 2024-11-04 22:06:00 +00:00
bevy_audio AudioPlayer::new() (#16287) 2024-11-08 01:51:50 +00:00
bevy_color Fix MSRVs for standalone crates (#16333) 2024-11-17 09:38:13 +00:00
bevy_core Support on_thread_spawn and on_thread_destroy for TaskPoolPlugin (#13045) 2024-11-11 20:00:01 +00:00
bevy_core_pipeline Fix CAS toggle broken by retained render world (#16533) 2024-11-27 23:38:09 +00:00
bevy_derive move ANDROID_APP to bevy_window (#15585) 2024-10-02 03:01:06 +00:00
bevy_dev_tools Headless by features (#16401) 2024-11-16 21:33:37 +00:00
bevy_diagnostic Revert "Update sysinfo version to 0.32.1 (#16517)" (#16523) 2024-11-26 22:44:23 +00:00
bevy_dylib Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org (#12965) 2024-07-29 23:10:16 +00:00
bevy_ecs Clarify inheritance behavior of required components (#16546) 2024-11-28 21:09:26 +00:00
bevy_encase_derive Update `glam to 0.29, encase` to 0.10. (#15249) 2024-09-23 19:44:02 +00:00
bevy_gilrs Use Name component for gamepad (#16233) 2024-11-05 00:30:48 +00:00
bevy_gizmos Use normal constructors for EasingCurve, FunctionCurve, ConstantCurve (#16367) 2024-11-13 15:30:05 +00:00
bevy_gltf AnimatedField and Rework Evaluators (#16484) 2024-11-27 22:19:55 +00:00
bevy_hierarchy Fix bevy_hierarchy failing to compile without reflect feature (#16428) 2024-11-19 01:28:42 +00:00
bevy_image use wgpu patch 23.0.1 (#16513) 2024-11-25 22:47:31 +00:00
bevy_input Revert most of #16222 and add gamepad accessors (#16425) 2024-11-19 00:00:16 +00:00
bevy_internal Fix the picking backend features not actually disabling the features (#16470) 2024-11-22 18:14:16 +00:00
bevy_log Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
bevy_macro_utils Modify derive_label to support no_std environments (#15465) 2024-09-27 20:23:26 +00:00
bevy_math feat: mark some functions in bevy_math as const (#16439) 2024-11-22 18:26:47 +00:00
bevy_mesh use wgpu patch 23.0.1 (#16513) 2024-11-25 22:47:31 +00:00
bevy_mikktspace Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
bevy_pbr Fix meshlet private item regression (#16404) 2024-11-16 22:06:26 +00:00
bevy_picking Fix the picking backend features not actually disabling the features (#16470) 2024-11-22 18:14:16 +00:00
bevy_ptr Fix MSRVs for standalone crates (#16333) 2024-11-17 09:38:13 +00:00
bevy_reflect bevy_reflect: Add ReflectSerializerProcessor (#15548) 2024-11-17 14:05:39 +00:00
bevy_remote Expose BRP system scheduling and add system set (#16400) 2024-11-16 23:34:06 +00:00
bevy_render use wgpu patch 23.0.1 (#16513) 2024-11-25 22:47:31 +00:00
bevy_scene fix: add reflect to SceneInstanceReady and other observers/events (#16018) 2024-10-20 13:51:41 +00:00
bevy_sprite Add flags to SpritePlugin and UiPlugin to allow disabling their picking backend (without needing to disable features). (#16473) 2024-11-22 18:16:34 +00:00
bevy_state Fix typo in bevy_ecs (#16195) 2024-10-31 19:20:01 +00:00
bevy_tasks Support on_thread_spawn and on_thread_destroy for TaskPoolPlugin (#13045) 2024-11-11 20:00:01 +00:00
bevy_text Skip empty spans when updating text buffers (#16524) 2024-11-27 03:28:43 +00:00
bevy_time Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
bevy_transform Improved the global transform api to access rotation and scale (#16211) 2024-11-04 15:35:16 +00:00
bevy_ui Improve ZIndex docs (#16536) 2024-11-28 17:31:03 +00:00
bevy_utils AnimatedField and Rework Evaluators (#16484) 2024-11-27 22:19:55 +00:00
bevy_window Support prefers_home_indicator_hidden (#16005) 2024-10-31 16:09:30 +00:00
bevy_winit Reduce iOS cpu usage (#16548) 2024-11-29 00:34:40 +00:00