bevy/examples/mobile/android_basic/Cargo.toml
Litttle_fish e924df0e1a
Add features to switch NativeActivity and GameActivity usage (#12095)
# Objective

Add two features to switch bevy to use `NativeActivity` or
`GameActivity` on Android, use `GameActivity` by default.

Also close  #12058 and probably #12026 .

## Solution

Add two features to the corresponding crates so you can toggle it, like
what `winit` and `android-activity` crate did.

---

## Changelog

Removed default `NativeActivity` feature implementation for Android,
added two new features to enable `NativeActivity` and `GameActivity`,
and use `GameActivity` by default.

## Migration Guide

Because `cargo-apk` is not compatible with `GameActivity`,
building/running using `cargo apk build/run -p bevy_mobile_example` is
no longer possible.
Users should follow the new workflow described in document.

---------

Co-authored-by: François Mockers <francois.mockers@vleue.com>
Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com>
Co-authored-by: Rich Churcher <rich.churcher@gmail.com>
2024-10-01 22:23:48 +00:00

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1.6 KiB
TOML

[package]
name = "bevy_mobile_example"
# Version is required by `cargo-apk`, though this value will never change.
version = "0.0.0"
edition = "2021"
description = "Example for building an iOS or Android app with Bevy"
publish = false
license = "MIT OR Apache-2.0"
[lib]
name = "bevy_mobile_example"
crate-type = ["staticlib", "cdylib"]
[dependencies]
bevy = { path = "../../", default-features = false, features = [
"android-native-activity",
"android_shared_stdcxx",
"animation",
"bevy_animation",
"bevy_asset",
"bevy_audio",
"bevy_color",
"bevy_core_pipeline",
"bevy_gilrs",
"bevy_gizmos",
"bevy_gltf",
"bevy_pbr",
"bevy_render",
"bevy_scene",
"bevy_sprite",
"bevy_state",
"bevy_text",
"bevy_ui",
"bevy_winit",
"default_font",
"hdr",
"ktx2",
"multi_threaded",
"png",
"sysinfo_plugin",
"tonemapping_luts",
"vorbis",
"webgl2",
"x11",
"zstd",
] }
[target.aarch64-apple-ios-sim.dependencies]
bevy = { path = "../../", features = ["ios_simulator"] }
[package.metadata.android]
package = "org.bevyengine.example"
apk_name = "bevyexample"
assets = "../../assets"
resources = "../../assets/android-res"
# This strips debug symbols from the shared libraries, drastically reducing APK size. If you need them, remove the option.
strip = "strip"
build_targets = ["aarch64-linux-android", "armv7-linux-androideabi"]
[package.metadata.android.sdk]
target_sdk_version = 33
[package.metadata.android.application]
icon = "@mipmap/ic_launcher"
label = "Bevy Example"
[lints]
workspace = true
[package.metadata.docs.rs]
rustdoc-args = ["-Zunstable-options", "--cfg", "docsrs"]
all-features = true