bevy/crates
radiish 262846e702
reflect: TypePath part 2 (#8768)
# Objective

- Followup to #7184.
- ~Deprecate `TypeUuid` and remove its internal references.~ No longer
part of this PR.
- Use `TypePath` for the type registry, and (de)serialisation instead of
`std::any::type_name`.
- Allow accessing type path information behind proxies.

## Solution
- Introduce methods on `TypeInfo` and friends for dynamically querying
type path. These methods supersede the old `type_name` methods.
- Remove `Reflect::type_name` in favor of `DynamicTypePath::type_path`
and `TypeInfo::type_path_table`.
- Switch all uses of `std::any::type_name` in reflection, non-debugging
contexts to use `TypePath`.

---

## Changelog

- Added `TypePathTable` for dynamically accessing methods on `TypePath`
through `TypeInfo` and the type registry.
- Removed `type_name` from all `TypeInfo`-like structs.
- Added `type_path` and `type_path_table` methods to all `TypeInfo`-like
structs.
- Removed `Reflect::type_name` in favor of
`DynamicTypePath::reflect_type_path` and `TypeInfo::type_path`.
- Changed the signature of all `DynamicTypePath` methods to return
strings with a static lifetime.

## Migration Guide

- Rely on `TypePath` instead of `std::any::type_name` for all stability
guarantees and for use in all reflection contexts, this is used through
with one of the following APIs:
  - `TypePath::type_path` if you have a concrete type and not a value.
- `DynamicTypePath::reflect_type_path` if you have an `dyn Reflect`
value without a concrete type.
- `TypeInfo::type_path` for use through the registry or if you want to
work with the represented type of a `DynamicFoo`.
  
- Remove `type_name` from manual `Reflect` implementations.
- Use `type_path` and `type_path_table` in place of `type_name` on
`TypeInfo`-like structs.
- Use `get_with_type_path(_mut)` over `get_with_type_name(_mut)`.

## Note to reviewers

I think if anything we were a little overzealous in merging #7184 and we
should take that extra care here.

In my mind, this is the "point of no return" for `TypePath` and while I
think we all agree on the design, we should carefully consider if the
finer details and current implementations are actually how we want them
moving forward.

For example [this incorrect `TypePath` implementation for
`String`](3fea3c6c0b/crates/bevy_reflect/src/impls/std.rs (L90))
(note that `String` is in the default Rust prelude) snuck in completely
under the radar.
2023-10-09 19:33:03 +00:00
..
bevy_a11y Various accessibility API updates. (#9989) 2023-10-02 21:22:52 +00:00
bevy_animation refactor: Change Option<With<T>> query params to Has<T> (#9959) 2023-10-02 01:21:41 +00:00
bevy_app reflect: TypePath part 2 (#8768) 2023-10-09 19:33:03 +00:00
bevy_asset Removed anyhow (#10003) 2023-10-06 07:20:13 +00:00
bevy_audio Removed anyhow (#10003) 2023-10-06 07:20:13 +00:00
bevy_core Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
bevy_core_pipeline Fix comment grammar (#9990) 2023-10-01 20:18:34 +00:00
bevy_derive bevy_derive: Fix #[deref] breaking other attributes (#9551) 2023-08-28 17:36:18 +00:00
bevy_diagnostic Improve doc formatting. (#9840) 2023-09-18 19:43:56 +00:00
bevy_dylib Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_dynamic_plugin Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_ecs reflect: TypePath part 2 (#8768) 2023-10-09 19:33:03 +00:00
bevy_ecs_compile_fail_tests Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_encase_derive Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_gilrs Finish documenting bevy_gilrs (#10010) 2023-10-04 21:10:20 +00:00
bevy_gizmos Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_gltf Removed anyhow (#10003) 2023-10-06 07:20:13 +00:00
bevy_hierarchy Fix some warnings shown in nightly (#10012) 2023-10-05 05:41:09 +00:00
bevy_input Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_internal Fix 2d_shapes and general 2D mesh instancing (#10051) 2023-10-08 20:17:01 +00:00
bevy_log Update tracy-client requirement from 0.15 to 0.16 (#9436) 2023-08-15 07:45:21 +00:00
bevy_macro_utils Update toml_edit requirement from 0.19 to 0.20 (#10058) 2023-10-09 11:55:16 +00:00
bevy_macros_compile_fail_tests bevy_derive: Fix #[deref] breaking other attributes (#9551) 2023-08-28 17:36:18 +00:00
bevy_math Automatic batching/instancing of draw commands (#9685) 2023-09-21 22:12:34 +00:00
bevy_mikktspace Fix erronenous glam version (#9653) 2023-08-31 12:55:17 +00:00
bevy_pbr fix orthographic cluster aabb for spotlight culling (#9614) 2023-10-08 22:53:09 +00:00
bevy_ptr Put #[repr(transparent)] attr to bevy_ptr types (#9068) 2023-07-14 18:55:15 +00:00
bevy_reflect reflect: TypePath part 2 (#8768) 2023-10-09 19:33:03 +00:00
bevy_reflect_compile_fail_tests Improve TypeUuid's derive macro error messages (#9315) 2023-10-02 12:42:01 +00:00
bevy_render Refactor the render instance logic in #9903 so that it's easier for other components to adopt. (#10002) 2023-10-08 10:34:44 +00:00
bevy_scene reflect: TypePath part 2 (#8768) 2023-10-09 19:33:03 +00:00
bevy_sprite Fix 2d_shapes and general 2D mesh instancing (#10051) 2023-10-08 20:17:01 +00:00
bevy_tasks add test for nested scopes (#10026) 2023-10-05 06:05:43 +00:00
bevy_text Removed anyhow (#10003) 2023-10-06 07:20:13 +00:00
bevy_time ignore time channel error (#9981) 2023-10-01 07:55:17 +00:00
bevy_transform Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_ui UI node outlines (#9931) 2023-10-05 12:10:32 +00:00
bevy_utils Use EntityHashMap<Entity, T> for render world entity storage for better performance (#9903) 2023-09-27 08:28:28 +00:00
bevy_window Various accessibility API updates. (#9989) 2023-10-02 21:22:52 +00:00
bevy_winit Allow Bevy to start from non-main threads on supported platforms (#10020) 2023-10-06 13:26:06 +00:00