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bevy_a11y
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fix: upgrade to winit v0.30 (#13366)
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2024-06-03 13:06:48 +00:00 |
bevy_animation
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Remove ClampColor (#13307)
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2024-05-10 13:15:56 +00:00 |
bevy_app
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Simplify state transitions (#13616)
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2024-06-01 21:00:38 +00:00 |
bevy_asset
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Improvement of AssetServer::load documentation to help find a way to load from file with hash in filename (#13272)
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2024-06-03 12:54:29 +00:00 |
bevy_audio
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Update to rodio 0.18 (#13612)
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2024-06-02 14:25:51 +00:00 |
bevy_color
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Added a Grey trait, and implementations on baked-in colors. Fixes #13206 (#13237)
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2024-05-26 12:53:50 +00:00 |
bevy_core
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Determine msrv for every standalone bevy_* crate. (#13211)
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2024-05-13 18:26:41 +00:00 |
bevy_core_pipeline
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Add Skybox Motion Vectors (#13617)
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2024-06-02 16:09:28 +00:00 |
bevy_derive
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Deprecate dynamic plugins (#13080)
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2024-05-20 20:01:28 +00:00 |
bevy_dev_tools
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Refactor ci_testing and separate it from DevToolsPlugin (#13513)
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2024-05-26 22:32:36 +00:00 |
bevy_diagnostic
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_dylib
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_dynamic_plugin
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Deprecate dynamic plugins (#13080)
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2024-05-20 20:01:28 +00:00 |
bevy_ecs
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Add Hash for Tick (#13525)
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2024-06-03 13:19:00 +00:00 |
bevy_encase_derive
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_gilrs
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_gizmos
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Implemented GizmoPrimitive2d for Arc2d , CircularSegment , CircularSector , and make arc_2d use counter-clockwise angle. (#13610)
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2024-06-01 12:30:34 +00:00 |
bevy_gltf
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add handling of all missing gltf extras: scene, mesh & materials (#13453)
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2024-06-03 13:16:38 +00:00 |
bevy_hierarchy
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_input
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Separate state crate (#13216)
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2024-05-09 18:06:05 +00:00 |
bevy_internal
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fix: upgrade to winit v0.30 (#13366)
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2024-06-03 13:06:48 +00:00 |
bevy_log
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Improve tracing layer customization (#13159)
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2024-05-12 21:16:56 +00:00 |
bevy_macro_utils
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_math
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Implement ShapeSample for Extrusion<T> (#13567)
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2024-05-30 12:08:28 +00:00 |
bevy_mikktspace
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Determine msrv for every standalone bevy_* crate. (#13211)
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2024-05-13 18:26:41 +00:00 |
bevy_pbr
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Meshlet single pass depth downsampling (SPD) (#13003)
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2024-06-03 12:41:14 +00:00 |
bevy_ptr
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add Debug for ptr types (#13498)
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2024-05-24 21:25:11 +00:00 |
bevy_reflect
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Move bevy_math Reflect impls (#13520)
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2024-05-27 14:15:22 +00:00 |
bevy_render
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fix: upgrade to winit v0.30 (#13366)
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2024-06-03 13:06:48 +00:00 |
bevy_scene
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_sprite
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More idiomatic texture atlas builder (#13238)
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2024-06-03 12:43:50 +00:00 |
bevy_state
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Combine transition systems of Substates (#13626)
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2024-06-02 13:36:44 +00:00 |
bevy_tasks
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fix: upgrade to winit v0.30 (#13366)
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2024-06-03 13:06:48 +00:00 |
bevy_text
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Updates default Text font size to 24px (#13603)
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2024-05-31 16:41:27 +00:00 |
bevy_time
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Adds doc note that Timer and Stopwatch must be progressed manually (#13441)
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2024-05-20 19:46:25 +00:00 |
bevy_transform
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Allow bevy_transform to be used as a barebones dependency (#13533)
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2024-06-01 11:34:49 +00:00 |
bevy_ui
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Fix image measure function to apply inherent aspect ratio to style sizes (#13555)
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2024-05-30 18:37:39 +00:00 |
bevy_utils
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fix: upgrade to winit v0.30 (#13366)
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2024-06-03 13:06:48 +00:00 |
bevy_window
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fix: upgrade to winit v0.30 (#13366)
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2024-06-03 13:06:48 +00:00 |
bevy_winit
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fix: upgrade to winit v0.30 (#13366)
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2024-06-03 13:06:48 +00:00 |