..
bevy_app
Fix Un-Renamed add_resource Compile Error ( #1357 )
2021-01-30 13:32:46 -08:00
bevy_asset
bind the labeled asset type to the actual loaded asset ( #1363 )
2021-01-31 13:54:15 -08:00
bevy_audio
release 0.4.0 ( #1093 )
2020-12-19 13:28:00 -06:00
bevy_core
Use Cow<'static, str> in Name ( #1308 )
2021-01-31 16:35:23 -08:00
bevy_derive
Modify Derive to allow unit structs for RenderResources. ( #1089 )
2020-12-23 17:21:10 -06:00
bevy_diagnostic
Rename add_resource to insert_resource ( #1356 )
2021-01-30 12:55:13 -08:00
bevy_dylib
release 0.4.0 ( #1093 )
2020-12-19 13:28:00 -06:00
bevy_dynamic_plugin
release 0.4.0 ( #1093 )
2020-12-19 13:28:00 -06:00
bevy_ecs
[Bugfix] add_stage now checks Stage existence ( #1346 )
2021-01-30 12:10:14 -08:00
bevy_gilrs
Rename add_resource to insert_resource ( #1356 )
2021-01-30 12:55:13 -08:00
bevy_gltf
use Name on node when loading a gltf file ( #1183 )
2021-01-01 15:30:18 -06:00
bevy_input
Make EventReader a SystemParam ( #1244 )
2021-01-18 22:23:30 -08:00
bevy_internal
Subpixel text positioning ( #1196 )
2021-01-03 12:39:11 -08:00
bevy_log
release 0.4.0 ( #1093 )
2020-12-19 13:28:00 -06:00
bevy_math
More types ( #1267 )
2021-01-21 16:05:23 -08:00
bevy_pbr
Add support for reading from mapped buffers ( #1274 )
2021-01-21 17:53:43 -08:00
bevy_reflect
Use Cow<'static, str> in Name ( #1308 )
2021-01-31 16:35:23 -08:00
bevy_render
3D OrthographicProjection improvements + new example ( #1361 )
2021-01-31 16:22:06 -08:00
bevy_scene
Update Scene Example to Use scn.ron File ( #1339 )
2021-01-28 14:14:50 -08:00
bevy_sprite
Text2d render quality ( #1171 )
2021-01-01 15:36:00 -06:00
bevy_tasks
Add missing spawn_local method to Scope in the single threaded executor case ( #1266 )
2021-01-19 13:07:45 -08:00
bevy_text
Rename add_resource to insert_resource ( #1356 )
2021-01-30 12:55:13 -08:00
bevy_transform
Add more transform relative vectors ( #1300 )
2021-01-24 20:05:30 -08:00
bevy_ui
Fix Interaction not resetting to None sometimes ( #1315 )
2021-01-31 17:03:25 -08:00
bevy_utils
Use valid keys to initialize AHasher in FixedState ( #1268 )
2021-01-20 14:24:57 -08:00
bevy_wgpu
Add support for reading from mapped buffers ( #1274 )
2021-01-21 17:53:43 -08:00
bevy_window
Added set_minimized
and set_position
to Window
( #1292 )
2021-01-24 20:06:06 -08:00
bevy_winit
Added set_minimized
and set_position
to Window
( #1292 )
2021-01-24 20:06:06 -08:00