..
bevy_a11y
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_animation
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_app
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_asset
use tree
syntax to explain bevy_rock file structure ( #10523 )
2023-11-12 17:11:26 +00:00
bevy_audio
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_core
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_core_pipeline
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_derive
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_diagnostic
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_dylib
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_dynamic_plugin
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_ecs
Remove a ptr-to-int cast in CommandQueue::apply
( #10475 )
2023-11-09 19:32:33 +00:00
bevy_ecs_compile_fail_tests
Updates for rust 1.73 ( #10035 )
2023-10-06 00:31:10 +00:00
bevy_encase_derive
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_gilrs
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_gizmos
#[derive(Reflect)]
on GizmoConfig
(#10483 )
2023-11-11 21:26:41 +00:00
bevy_gltf
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_hierarchy
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_input
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_internal
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_log
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_macro_utils
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_macros_compile_fail_tests
bevy_derive: Fix #[deref]
breaking other attributes ( #9551 )
2023-08-28 17:36:18 +00:00
bevy_math
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_mikktspace
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_pbr
Register WireframeColor
( #10486 )
2023-11-12 17:07:15 +00:00
bevy_ptr
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_reflect
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_reflect_compile_fail_tests
Improve TypeUuid's derive macro error messages ( #9315 )
2023-10-02 12:42:01 +00:00
bevy_render
Fix shader import hot reloading on windows ( #10502 )
2023-11-11 23:01:08 +00:00
bevy_scene
Use EntityHashMap
for EntityMapper
( #10415 )
2023-11-07 08:23:04 +00:00
bevy_sprite
Add PartialEq to Anchor ( #10424 )
2023-11-07 08:36:10 +00:00
bevy_tasks
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_text
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_time
Rename Timer::{percent,percent_left}
to Timer::{fraction,fraction_remaining}
( #10442 )
2023-11-13 14:59:42 +00:00
bevy_transform
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_ui
UI Materials: ignore entities with a BackgroundColor
component ( #10434 )
2023-11-07 20:04:10 +00:00
bevy_utils
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_window
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_winit
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00