.. |
3d_scene.rs
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Swapping back to using From<Color> for StandardMaterial in examples (#13566)
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2024-05-29 13:50:28 +00:00 |
3d_shapes.rs
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Disabled usage of the POLYGON_MODE_LINE gpu feature in the examples (#14402)
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2024-07-29 23:40:39 +00:00 |
3d_viewport_to_world.rs
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Return Result s from Camera 's world/viewport conversion methods (#14989)
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2024-09-03 19:45:15 +00:00 |
animated_material.rs
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Add support for environment map transformation (#14290)
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2024-07-19 15:00:50 +00:00 |
anisotropy.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
anti_aliasing.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
atmospheric_fog.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
auto_exposure.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
blend_modes.rs
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Fix common capitalization errors in documentation (#14562)
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2024-07-31 21:16:05 +00:00 |
bloom_3d.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
clearcoat.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
color_grading.rs
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Fixing text sizes for examples (#15190)
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2024-09-16 23:14:37 +00:00 |
deferred_rendering.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
depth_of_field.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
fog.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
fog_volumes.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
generate_custom_mesh.rs
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Add ASCII art to custom mesh example (#15261) (#15266)
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2024-09-19 21:47:32 +00:00 |
irradiance_volumes.rs
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style: simplify string formatting for readability (#15033)
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2024-09-03 23:35:49 +00:00 |
lighting.rs
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Updates default Text font size to 24px (#13603)
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2024-05-31 16:41:27 +00:00 |
lightmaps.rs
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glTF labels: add enum to avoid misspelling and keep up-to-date list documented (#13586)
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2024-05-31 23:25:57 +00:00 |
lines.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
load_gltf.rs
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Add support for environment map transformation (#14290)
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2024-07-19 15:00:50 +00:00 |
load_gltf_extras.rs
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Fixing text sizes for examples (#15190)
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2024-09-16 23:14:37 +00:00 |
meshlet.rs
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More triangles/vertices per meshlet (#15023)
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2024-09-08 17:55:57 +00:00 |
motion_blur.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
orthographic.rs
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Split OrthographicProjection::default into 2d & 3d (Adopted) (#15073)
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2024-09-09 15:51:28 +00:00 |
parallax_mapping.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
parenting.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
pbr.rs
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Fixing text sizes for examples (#15190)
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2024-09-16 23:14:37 +00:00 |
pcss.rs
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Implement percentage-closer soft shadows (PCSS). (#13497)
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2024-09-18 18:07:17 +00:00 |
post_processing.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
reflection_probes.rs
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Add support for environment map transformation (#14290)
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2024-07-19 15:00:50 +00:00 |
render_to_texture.rs
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Simplify render_to_texture examples (#14855)
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2024-08-25 14:15:11 +00:00 |
rotate_environment_map.rs
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Add support for environment map transformation (#14290)
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2024-07-19 15:00:50 +00:00 |
scrolling_fog.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
shadow_biases.rs
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Updates default Text font size to 24px (#13603)
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2024-05-31 16:41:27 +00:00 |
shadow_caster_receiver.rs
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Remove redundant imports (#12817)
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2024-04-01 19:59:08 +00:00 |
skybox.rs
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Add support for environment map transformation (#14290)
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2024-07-19 15:00:50 +00:00 |
spherical_area_lights.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
split_screen.rs
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Fix num_cascades in split_screen exmample for WebGL (#14601)
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2024-08-04 13:57:22 +00:00 |
spotlight.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
ssao.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
ssr.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
texture.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
tonemapping.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
transmission.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
transparency_3d.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
two_passes.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
update_gltf_scene.rs
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Fix floating point math (#15239)
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2024-09-16 23:28:12 +00:00 |
vertex_colors.rs
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Migrate from LegacyColor to bevy_color::Color (#12163)
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2024-02-29 19:35:12 +00:00 |
visibility_range.rs
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Add support for environment map transformation (#14290)
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2024-07-19 15:00:50 +00:00 |
volumetric_fog.rs
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
wireframe.rs
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Updates default Text font size to 24px (#13603)
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2024-05-31 16:41:27 +00:00 |