.. |
bevy_a11y
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resolve all internal ambiguities (#10411)
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2024-01-09 19:08:15 +00:00 |
bevy_animation
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Animatable trait for interpolation and blending (#4482)
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2024-02-02 21:19:37 +00:00 |
bevy_app
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System Stepping implemented as Resource (#8453)
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2024-02-03 05:18:38 +00:00 |
bevy_asset
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Fix AssetTransformer breaking LabeledAssets (#11626)
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2024-02-02 14:57:31 +00:00 |
bevy_audio
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Optional override for global spatial scale (#10419)
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2024-01-25 16:29:35 +00:00 |
bevy_core
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Adding derive Reflect for tick structs (#11641)
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2024-02-01 16:11:32 +00:00 |
bevy_core_pipeline
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RenderGraph Labelization (#10644)
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2024-01-31 14:51:19 +00:00 |
bevy_derive
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Reexport winit::platform::android::activity::* in bevy_winit (#11011)
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2023-12-19 20:15:03 +00:00 |
bevy_diagnostic
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Replace DiagnosticId by DiagnosticPath (#9266)
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2024-01-20 15:42:51 +00:00 |
bevy_dylib
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Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011)
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2023-11-18 20:58:48 +00:00 |
bevy_dynamic_plugin
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Mark DynamicPluginLoadError internal error types as source (#11618)
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2024-01-30 23:37:00 +00:00 |
bevy_ecs
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System Stepping implemented as Resource (#8453)
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2024-02-03 05:18:38 +00:00 |
bevy_ecs_compile_fail_tests
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Dynamic queries and builder API (#9774)
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2024-01-16 19:16:49 +00:00 |
bevy_encase_derive
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Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011)
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2023-11-18 20:58:48 +00:00 |
bevy_gilrs
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Remove unnecessary path prefixes (#10749)
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2023-11-28 23:43:40 +00:00 |
bevy_gizmos
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Drawing Primitives with Gizmos (#11072)
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2024-02-02 21:13:03 +00:00 |
bevy_gltf
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RenderAssetPersistencePolicy → RenderAssetUsages (#11399)
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2024-01-30 13:22:10 +00:00 |
bevy_hierarchy
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Make the MapEntities trait generic over Mappers, and add a simpler EntityMapper (#11428)
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2024-01-28 19:51:46 +00:00 |
bevy_input
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Fix cyclic dep (#11523)
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2024-01-25 17:44:32 +00:00 |
bevy_internal
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System Stepping implemented as Resource (#8453)
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2024-02-03 05:18:38 +00:00 |
bevy_log
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move once from bevy_log to bevy_utils, to allow for it's use in bevy_ecs (#11419)
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2024-01-19 06:07:41 +00:00 |
bevy_macro_utils
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Bump toml_edit in build-template-pages tool (#11342)
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2024-01-16 05:23:18 +00:00 |
bevy_macros_compile_fail_tests
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Standardize toml format with taplo (#10594)
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2023-11-21 01:04:14 +00:00 |
bevy_math
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Drawing Primitives with Gizmos (#11072)
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2024-02-02 21:13:03 +00:00 |
bevy_mikktspace
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Enable the unsafe_op_in_unsafe_fn lint (#11591)
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2024-01-28 23:18:11 +00:00 |
bevy_pbr
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Gate diffuse and specular transmission behind shader defs (#11627)
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2024-02-02 15:01:56 +00:00 |
bevy_ptr
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bevy_ptr: fix unsafe_op_in_unsafe_fn lint (#11610)
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2024-01-30 23:37:29 +00:00 |
bevy_reflect
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Add the ability to manually create ParsedPaths (+ cleanup) (#11029)
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2024-02-01 19:22:40 +00:00 |
bevy_reflect_compile_fail_tests
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bevy_reflect: Type parameter bounds (#9046)
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2024-01-28 16:24:03 +00:00 |
bevy_render
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Add helpers for translate, rotate, and scale operations - Mesh (#11675)
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2024-02-03 16:36:43 +00:00 |
bevy_scene
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Make the MapEntities trait generic over Mappers, and add a simpler EntityMapper (#11428)
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2024-01-28 19:51:46 +00:00 |
bevy_sprite
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RenderAssetPersistencePolicy → RenderAssetUsages (#11399)
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2024-01-30 13:22:10 +00:00 |
bevy_tasks
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Fix wrong transmuted type in TaskPool::scope_with_executor_inner (#11455)
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2024-01-21 18:08:45 +00:00 |
bevy_text
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Subtract 1 from text positions to account for glyph texture padding. (#11662)
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2024-02-02 20:01:01 +00:00 |
bevy_time
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Fix bug where events are not being dropped (#11528)
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2024-02-02 21:14:54 +00:00 |
bevy_transform
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return Direction3d from Transform::up and friends (#11604)
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2024-02-02 15:05:35 +00:00 |
bevy_ui
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RenderGraph Labelization (#10644)
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2024-01-31 14:51:19 +00:00 |
bevy_utils
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impl Borrow and AsRef for CowArc (#11616)
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2024-01-30 14:27:53 +00:00 |
bevy_window
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Update cursor.rs (#11617)
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2024-01-30 16:34:17 +00:00 |
bevy_winit
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Cleanup bevy winit (#11489)
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2024-01-28 21:09:23 +00:00 |