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https://github.com/bevyengine/bevy
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21794fe6df
make more information available from loaded GLTF model * make gltf nodes available as assets * add list of primitive per mesh, and their associated material * complete gltf structure * get names of gltf assets * only load materials once * add labels with node names |
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.. | ||
clear_color.rs | ||
multiple_windows.rs | ||
scale_factor_override.rs | ||
window_settings.rs |