..
bevy_a11y
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_animation
Add VisitEntities
for generic and reflectable Entity iteration ( #15425 )
2024-09-30 17:32:03 +00:00
bevy_app
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_asset
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_audio
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_color
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_core
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_core_pipeline
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_derive
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_dev_tools
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_diagnostic
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_dylib
Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org ( #12965 )
2024-07-29 23:10:16 +00:00
bevy_ecs
Add VisitEntities
for generic and reflectable Entity iteration ( #15425 )
2024-09-30 17:32:03 +00:00
bevy_encase_derive
Update `glam
to 0.29,
encase
` to 0.10. ( #15249 )
2024-09-23 19:44:02 +00:00
bevy_gilrs
Implement gamepads as entities ( #12770 )
2024-09-27 20:07:20 +00:00
bevy_gizmos
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_gltf
feat(gltf): add name component to gltf mesh primitive ( #13912 )
2024-09-30 16:51:52 +00:00
bevy_hierarchy
Add VisitEntities
for generic and reflectable Entity iteration ( #15425 )
2024-09-30 17:32:03 +00:00
bevy_input
Implement gamepads as entities ( #12770 )
2024-09-27 20:07:20 +00:00
bevy_internal
Split TextureAtlasSources
out of TextureAtlasLayout
and make TextureAtlasLayout
serializable ( #15344 )
2024-09-30 17:11:56 +00:00
bevy_log
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_macro_utils
Modify derive_label
to support no_std
environments ( #15465 )
2024-09-27 20:23:26 +00:00
bevy_math
add more Curve
adaptors ( #14794 )
2024-09-30 16:55:32 +00:00
bevy_mikktspace
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_pbr
Implement volumetric fog support for both point lights and spotlights ( #15361 )
2024-09-29 21:30:53 +00:00
bevy_picking
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_ptr
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_reflect
Make drain
take a mutable borrow instead of Box<Self>
for reflected Map
, List
, and Set
. ( #15406 )
2024-09-30 17:19:13 +00:00
bevy_remote
Refactor BRP to allow for 3rd-party transports ( #15438 )
2024-09-27 20:09:46 +00:00
bevy_render
Remove render_resource_wrapper ( #15441 )
2024-09-30 17:37:07 +00:00
bevy_scene
Add VisitEntities
for generic and reflectable Entity iteration ( #15425 )
2024-09-30 17:32:03 +00:00
bevy_sprite
Split TextureAtlasSources
out of TextureAtlasLayout
and make TextureAtlasLayout
serializable ( #15344 )
2024-09-30 17:11:56 +00:00
bevy_state
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_tasks
bump async-channel to 2.3.0 ( #15497 )
2024-09-28 19:21:59 +00:00
bevy_text
Make CosmicFontSystem
and SwashCache
pub resources. ( #15479 )
2024-09-28 00:00:27 +00:00
bevy_time
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_transform
Migrate visibility to required components ( #15474 )
2024-09-27 19:06:16 +00:00
bevy_ui
System param validation for observers, system registry and run once ( #15526 )
2024-09-30 01:00:39 +00:00
bevy_utils
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_window
Add VisitEntities
for generic and reflectable Entity iteration ( #15425 )
2024-09-30 17:32:03 +00:00
bevy_winit
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00