mirror of
https://github.com/bevyengine/bevy
synced 2024-12-23 03:23:20 +00:00
d90d19f1c7
Load textures from gltf as linear when needed. This is for #1632, but can be done independently and won't have any visible impact before. * during iteration over materials, register textures that need to be loaded as linear * during iteration over textures * directly load bytes from external files instead of adding them as dependencies in the load context * configure the texture the same way for buffered and external textures * if the texture is linear rgb, set as linear rgb |
||
---|---|---|
.. | ||
src | ||
Cargo.toml |