bevy/crates
Elbert Ronnie 0934abc6bb Expose rodio's Source and Sample traits in bevy_audio (#6374)
# Objective

- Fixes #5876 .

## Solution

- added pub use statements to re-export the following traits in bevy_audio: rodio::source::Source, rodio::Sample, rodio::cpal::Sample.
- rodio::cpal::Sample was re-exported as CpalSample to avoid naming conflict with rodio::Sample.
2022-10-27 12:34:38 +00:00
..
bevy_animation Rename play to start and add new play method that won't overwrite the existing animation if it's already playing (#6350) 2022-10-24 21:01:09 +00:00
bevy_app can get the settings of a plugin from the app (#6372) 2022-10-26 17:52:16 +00:00
bevy_asset Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_audio Expose rodio's Source and Sample traits in bevy_audio (#6374) 2022-10-27 12:34:38 +00:00
bevy_core Use plugin setup for resource only used at setup time (#6360) 2022-10-25 22:19:34 +00:00
bevy_core_pipeline Support arbitrary RenderTarget texture formats (#6380) 2022-10-26 23:12:12 +00:00
bevy_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_diagnostic Add Exponential Moving Average into diagnostics (#4992) 2022-10-24 13:46:37 +00:00
bevy_dylib Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_dynamic_plugin Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_ecs Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_ecs_compile_fail_tests fix: specify required trybuild patch version (#6333) 2022-10-25 10:21:31 +00:00
bevy_encase_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_gilrs feat: add GamepadInfo, expose gamepad names (#6342) 2022-10-24 14:33:50 +00:00
bevy_gltf Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_hierarchy Add set_parent and remove_parent to EntityCommands (#6189) 2022-10-24 14:33:49 +00:00
bevy_input Derive Reflect + FromReflect for input types (#6232) 2022-10-26 19:52:20 +00:00
bevy_internal Use plugin setup for resource only used at setup time (#6360) 2022-10-25 22:19:34 +00:00
bevy_log Use plugin setup for resource only used at setup time (#6360) 2022-10-25 22:19:34 +00:00
bevy_macro_utils Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_math Add Camera::viewport_to_world (#6126) 2022-10-05 22:16:26 +00:00
bevy_mikktspace Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_pbr separate tonemapping and upscaling passes (#3425) 2022-10-26 20:13:59 +00:00
bevy_ptr Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_reflect bevy_reflect: Fix DynamicScene not respecting component registrations during serialization (#6288) 2022-10-24 14:53:12 +00:00
bevy_render Support arbitrary RenderTarget texture formats (#6380) 2022-10-26 23:12:12 +00:00
bevy_scene bevy_scene: Use map for scene components (#6345) 2022-10-27 01:46:33 +00:00
bevy_sprite separate tonemapping and upscaling passes (#3425) 2022-10-26 20:13:59 +00:00
bevy_tasks Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_text Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_time ignore nanosec precision tests on apple m1 (#6377) 2022-10-26 18:57:23 +00:00
bevy_transform Fix documentation for looking_at/look_at (#4696) 2022-10-12 20:18:20 +00:00
bevy_ui separate tonemapping and upscaling passes (#3425) 2022-10-26 20:13:59 +00:00
bevy_utils Remove Sync bound from Local (#5483) 2022-09-12 04:15:55 +00:00
bevy_window Plugins own their settings. Rework PluginGroup trait. (#6336) 2022-10-24 21:20:33 +00:00
bevy_winit Update wgpu to 0.14.0, naga to 0.10.0, winit to 0.27.4, raw-window-handle to 0.5.0, ndk to 0.7 (#6218) 2022-10-19 17:40:23 +00:00