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bevy_reflect: Fix DynamicScene
not respecting component registrations during serialization (#6288)
# Objective
When running the scene example, you might notice we end up printing out the following:
```ron
// ...
{
"scene::ComponentB": (
value: "hello",
_time_since_startup: (
secs: 0,
nanos: 0,
),
),
},
// ...
```
We should not be printing out `_time_since_startup` as the field is marked with `#[reflect(skip_serializing)]`:
```rust
#[derive(Component, Reflect)]
#[reflect(Component)]
struct ComponentB {
pub value: String,
#[reflect(skip_serializing)]
pub _time_since_startup: Duration,
}
```
This is because when we create the `DynamicScene`, we end up calling `Reflect::clone_value`:
82126697ee/crates/bevy_scene/src/dynamic_scene_builder.rs (L114-L114)
This results in non-Value types being cloned into Dynamic types, which means the `TypeId` returned from `reflected_value.type_id()` is not the same as the original component's.
And this meant we were not able to locate the correct `TypeRegistration`.
## Solution
Use `TypeInfo::type_id()` instead of calling `Any::type_id()` on the value directly.
---
## Changelog
* Fix a bug introduced in `0.9.0-dev` where scenes disregarded component's type registrations
This commit is contained in:
parent
a3ca184128
commit
19fc1f1ed2
1 changed files with 2 additions and 2 deletions
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@ -205,7 +205,7 @@ impl<'a> Serialize for StructSerializer<'a> {
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let serialization_data = self
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.registry
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.get(self.struct_value.type_id())
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.get(type_info.type_id())
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.and_then(|registration| registration.data::<SerializationData>());
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let ignored_len = serialization_data.map(|data| data.len()).unwrap_or(0);
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let mut state = serializer.serialize_struct(
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@ -255,7 +255,7 @@ impl<'a> Serialize for TupleStructSerializer<'a> {
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let serialization_data = self
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.registry
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.get(self.tuple_struct.type_id())
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.get(type_info.type_id())
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.and_then(|registration| registration.data::<SerializationData>());
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let ignored_len = serialization_data.map(|data| data.len()).unwrap_or(0);
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let mut state = serializer.serialize_tuple_struct(
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