mirror of
https://github.com/bevyengine/bevy
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687e379800
# Objective - Updates for rust 1.73 ## Solution - new doc check for `redundant_explicit_links` - updated to text for compile fail tests --- ## Changelog - updates for rust 1.73
128 lines
4.6 KiB
Rust
128 lines
4.6 KiB
Rust
use downcast_rs::{impl_downcast, Downcast};
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use crate::App;
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use std::any::Any;
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/// A collection of Bevy app logic and configuration.
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///
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/// Plugins configure an [`App`]. When an [`App`] registers a plugin,
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/// the plugin's [`Plugin::build`] function is run. By default, a plugin
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/// can only be added once to an [`App`].
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///
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/// If the plugin may need to be added twice or more, the function [`is_unique()`](Self::is_unique)
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/// should be overridden to return `false`. Plugins are considered duplicate if they have the same
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/// [`name()`](Self::name). The default `name()` implementation returns the type name, which means
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/// generic plugins with different type parameters will not be considered duplicates.
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///
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/// ## Lifecycle of a plugin
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///
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/// When adding a plugin to an [`App`]:
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/// * the app calls [`Plugin::build`] immediately, and register the plugin
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/// * once the app started, it will wait for all registered [`Plugin::ready`] to return `true`
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/// * it will then call all registered [`Plugin::finish`]
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/// * and call all registered [`Plugin::cleanup`]
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pub trait Plugin: Downcast + Any + Send + Sync {
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/// Configures the [`App`] to which this plugin is added.
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fn build(&self, app: &mut App);
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/// Has the plugin finished it's setup? This can be useful for plugins that needs something
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/// asynchronous to happen before they can finish their setup, like renderer initialization.
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/// Once the plugin is ready, [`finish`](Plugin::finish) should be called.
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fn ready(&self, _app: &App) -> bool {
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true
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}
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/// Finish adding this plugin to the [`App`], once all plugins registered are ready. This can
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/// be useful for plugins that depends on another plugin asynchronous setup, like the renderer.
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fn finish(&self, _app: &mut App) {
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// do nothing
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}
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/// Runs after all plugins are built and finished, but before the app schedule is executed.
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/// This can be useful if you have some resource that other plugins need during their build step,
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/// but after build you want to remove it and send it to another thread.
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fn cleanup(&self, _app: &mut App) {
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// do nothing
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}
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/// Configures a name for the [`Plugin`] which is primarily used for checking plugin
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/// uniqueness and debugging.
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fn name(&self) -> &str {
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std::any::type_name::<Self>()
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}
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/// If the plugin can be meaningfully instantiated several times in an [`App`],
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/// override this method to return `false`.
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fn is_unique(&self) -> bool {
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true
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}
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}
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impl_downcast!(Plugin);
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/// A type representing an unsafe function that returns a mutable pointer to a [`Plugin`].
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/// It is used for dynamically loading plugins.
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///
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/// See `bevy_dynamic_plugin/src/loader.rs#dynamically_load_plugin`.
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pub type CreatePlugin = unsafe fn() -> *mut dyn Plugin;
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/// Types that represent a set of [`Plugin`]s.
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///
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/// This is implemented for all types which implement [`Plugin`],
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/// [`PluginGroup`](super::PluginGroup), and tuples over [`Plugins`].
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pub trait Plugins<Marker>: sealed::Plugins<Marker> {}
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impl<Marker, T> Plugins<Marker> for T where T: sealed::Plugins<Marker> {}
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mod sealed {
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use bevy_ecs::all_tuples;
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use crate::{App, AppError, Plugin, PluginGroup};
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pub trait Plugins<Marker> {
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fn add_to_app(self, app: &mut App);
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}
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pub struct PluginMarker;
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pub struct PluginGroupMarker;
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pub struct PluginsTupleMarker;
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impl<P: Plugin> Plugins<PluginMarker> for P {
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#[track_caller]
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fn add_to_app(self, app: &mut App) {
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if let Err(AppError::DuplicatePlugin { plugin_name }) =
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app.add_boxed_plugin(Box::new(self))
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{
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panic!(
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"Error adding plugin {plugin_name}: : plugin was already added in application"
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)
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}
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}
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}
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impl<P: PluginGroup> Plugins<PluginGroupMarker> for P {
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#[track_caller]
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fn add_to_app(self, app: &mut App) {
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self.build().finish(app);
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}
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}
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macro_rules! impl_plugins_tuples {
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($(($param: ident, $plugins: ident)),*) => {
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impl<$($param, $plugins),*> Plugins<(PluginsTupleMarker, $($param,)*)> for ($($plugins,)*)
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where
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$($plugins: Plugins<$param>),*
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{
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#[allow(non_snake_case, unused_variables)]
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#[track_caller]
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fn add_to_app(self, app: &mut App) {
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let ($($plugins,)*) = self;
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$($plugins.add_to_app(app);)*
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}
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}
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}
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}
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all_tuples!(impl_plugins_tuples, 0, 15, P, S);
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}
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