..
3d_scene.rs
Swapping back to using From<Color> for StandardMaterial in examples ( #13566 )
2024-05-29 13:50:28 +00:00
3d_shapes.rs
Disabled usage of the POLYGON_MODE_LINE gpu feature in the examples ( #14402 )
2024-08-02 19:26:47 +02:00
3d_viewport_to_world.rs
Swapping back to using From<Color> for StandardMaterial in examples ( #13566 )
2024-05-29 13:50:28 +00:00
animated_material.rs
Add hue traits ( #12399 )
2024-03-22 00:36:46 +00:00
anisotropy.rs
Implement PBR anisotropy per KHR_materials_anisotropy
. ( #13450 )
2024-06-03 23:46:06 +00:00
anti_aliasing.rs
Implement subpixel morphological antialiasing, or SMAA. ( #13423 )
2024-06-04 17:07:34 +00:00
atmospheric_fog.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
auto_exposure.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
blend_modes.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
bloom_3d.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
clearcoat.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
color_grading.rs
fix examples color_grading and mobile after BackgroundColor changes ( #14033 )
2024-06-26 21:55:00 +02:00
deferred_rendering.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
depth_of_field.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
fog.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
generate_custom_mesh.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
irradiance_volumes.rs
Normalise matrix naming ( #13489 )
2024-06-03 16:56:53 +00:00
lighting.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
lightmaps.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
lines.rs
Intern mesh vertex buffer layouts so that we don't have to compare them over and over. ( #12216 )
2024-03-01 20:56:21 +00:00
load_gltf.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
load_gltf_extras.rs
add handling of all missing gltf extras: scene, mesh & materials ( #13453 )
2024-06-03 13:16:38 +00:00
meshlet.rs
revert reflections PR changes to the meshlet example ( #13539 )
2024-05-27 19:48:18 +00:00
motion_blur.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
orthographic.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
parallax_mapping.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
parenting.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
pbr.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
reflection_probes.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
render_to_texture.rs
example render_to_texture: remove extra light ( #13398 )
2024-05-16 23:26:55 +00:00
shadow_biases.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
shadow_caster_receiver.rs
Remove redundant imports ( #12817 )
2024-04-01 19:59:08 +00:00
skybox.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
spherical_area_lights.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
split_screen.rs
Set scissor on upscale to match camera viewport ( #14287 )
2024-09-05 21:34:05 +02:00
spotlight.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
ssao.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
ssr.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
texture.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
tonemapping.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
transmission.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
transparency_3d.rs
Implement alpha to coverage (A2C) support. ( #12970 )
2024-04-15 20:37:52 +00:00
two_passes.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
update_gltf_scene.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
vertex_colors.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
visibility_range.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
volumetric_fog.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
wireframe.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00