bevy/crates
IceSentry 068e42a01f
Configurable colors for wireframe (#5303)
# Objective

- Make the wireframe colors configurable at the global level and the
single mesh level
- Based on https://github.com/bevyengine/bevy/pull/5314

This video shows what happens when playing with various settings from
the example


https://github.com/bevyengine/bevy/assets/8348954/1ee9aee0-fab7-4da8-bc5d-8d0562bb34e6

## Solution

- Add a `color` field to the `WireframeMaterial`
- Use a `WireframeColor` component to configure the color per entity
- Add a `default_color` field to `WireframeConfig` for global wireframes
or wireframes with no specified color.

## Notes

- Most of the docs and the general idea for `WireframeColor` came from
[UberLambda](https://github.com/UberLambda) in #3677 but the code ended
up completely different so I created a separate branch. ~~I'm not sure
how to correctly credit them on this PR.~~ (I re-created the commit but
I added them as co-author in the commit message)

~~Closes https://github.com/bevyengine/bevy/pull/3677~~
~~Closes https://github.com/bevyengine/bevy/pull/5301~~

~~https://github.com/bevyengine/bevy/pull/5314 should be merged before
this PR.~~
2023-10-13 00:06:24 +00:00
..
bevy_a11y Various accessibility API updates. (#9989) 2023-10-02 21:22:52 +00:00
bevy_animation refactor: Change Option<With<T>> query params to Has<T> (#9959) 2023-10-02 01:21:41 +00:00
bevy_app reflect: TypePath part 2 (#8768) 2023-10-09 19:33:03 +00:00
bevy_asset Removed anyhow (#10003) 2023-10-06 07:20:13 +00:00
bevy_audio More ergonomic spatial audio (#9800) 2023-10-09 19:43:56 +00:00
bevy_core Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
bevy_core_pipeline Deferred Renderer (#9258) 2023-10-12 22:10:38 +00:00
bevy_derive bevy_derive: Fix #[deref] breaking other attributes (#9551) 2023-08-28 17:36:18 +00:00
bevy_diagnostic Improve doc formatting. (#9840) 2023-09-18 19:43:56 +00:00
bevy_dylib Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_dynamic_plugin Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_ecs Make builder types take and return Self (#10001) 2023-10-09 19:46:17 +00:00
bevy_ecs_compile_fail_tests Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_encase_derive Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_gilrs Finish documenting bevy_gilrs (#10010) 2023-10-04 21:10:20 +00:00
bevy_gizmos Deferred Renderer (#9258) 2023-10-12 22:10:38 +00:00
bevy_gltf Removed anyhow (#10003) 2023-10-06 07:20:13 +00:00
bevy_hierarchy Fix some warnings shown in nightly (#10012) 2023-10-05 05:41:09 +00:00
bevy_input Change AxisSettings livezone default (#10090) 2023-10-12 17:58:32 +00:00
bevy_internal Fix 2d_shapes and general 2D mesh instancing (#10051) 2023-10-08 20:17:01 +00:00
bevy_log Update tracy-client requirement from 0.15 to 0.16 (#9436) 2023-08-15 07:45:21 +00:00
bevy_macro_utils Update toml_edit requirement from 0.19 to 0.20 (#10058) 2023-10-09 11:55:16 +00:00
bevy_macros_compile_fail_tests bevy_derive: Fix #[deref] breaking other attributes (#9551) 2023-08-28 17:36:18 +00:00
bevy_math Automatic batching/instancing of draw commands (#9685) 2023-09-21 22:12:34 +00:00
bevy_mikktspace Fix erronenous glam version (#9653) 2023-08-31 12:55:17 +00:00
bevy_pbr Configurable colors for wireframe (#5303) 2023-10-13 00:06:24 +00:00
bevy_ptr Put #[repr(transparent)] attr to bevy_ptr types (#9068) 2023-07-14 18:55:15 +00:00
bevy_reflect Removed once_cell (#10079) 2023-10-12 10:20:07 +00:00
bevy_reflect_compile_fail_tests Improve TypeUuid's derive macro error messages (#9315) 2023-10-02 12:42:01 +00:00
bevy_render Deferred Renderer (#9258) 2023-10-12 22:10:38 +00:00
bevy_scene Make builder types take and return Self (#10001) 2023-10-09 19:46:17 +00:00
bevy_sprite Fix 2d_shapes and general 2D mesh instancing (#10051) 2023-10-08 20:17:01 +00:00
bevy_tasks add test for nested scopes (#10026) 2023-10-05 06:05:43 +00:00
bevy_text Removed anyhow (#10003) 2023-10-06 07:20:13 +00:00
bevy_time ignore time channel error (#9981) 2023-10-01 07:55:17 +00:00
bevy_transform Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_ui Implement serialize and deserialize for some UI types (#10044) 2023-10-10 18:52:48 +00:00
bevy_utils Use EntityHashMap<Entity, T> for render world entity storage for better performance (#9903) 2023-09-27 08:28:28 +00:00
bevy_window Various accessibility API updates. (#9989) 2023-10-02 21:22:52 +00:00
bevy_winit Allow Bevy to start from non-main threads on supported platforms (#10020) 2023-10-06 13:26:06 +00:00