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# Objective Fixes #9121 Context: - `ImageTextureLoader` depends on `RenderDevice` to work out which compressed image formats it can support - `RenderDevice` is initialised by `RenderPlugin` - https://github.com/bevyengine/bevy/pull/8336 made `RenderPlugin` initialisation async - This caused `RenderDevice` to be missing at the time of `ImageTextureLoader` initialisation, which in turn meant UASTC encoded ktx2 textures were being converted to unsupported formats, and thus caused panics ## Solution - Delay `ImageTextureLoader` initialisation --- ## Changelog - Moved `ImageTextureLoader` initialisation from `ImagePlugin::build()` to `ImagePlugin::finish()` - Default to `CompressedImageFormats::NONE` if `RenderDevice` resource is missing --------- Co-authored-by: 66OJ66 <hi0obxud@anonaddy.me> |
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