bevy/crates
Michał Iwańczuk 04b42132a8 Add 'Color::as_lcha' function (#7757) (#7766)
# Objective
Fixes #7757

New function `Color::as_lcha` was added and `Color::as_lch_f32` changed name to `Color::as_lcha_f32`.

----
As a side note I did it as in every other Color function, that is I created very simillar code in `as_lcha` as was in `as_lcha_f32`. However it is totally possible to avoid this code duplication in LCHA and other color variants by doing something like :
```
 pub fn as_lcha(self: &Color) -> Color {
    let (lightness, chroma, hue, alpha) = self.as_lcha_f32();
    return Color::Lcha { lightness, chroma, hue, alpha };
}
```
This is maybe slightly less efficient but it avoids copy-pasting this huge match expression which is error prone. Anyways since it is my first commit here I wanted to be consistent with the rest of code but can refactor all variants in separate PR if somebody thinks it is good idea.
2023-03-05 12:26:14 +00:00
..
bevy_a11y Integrate AccessKit (#6874) 2023-03-01 22:45:04 +00:00
bevy_animation Base Sets (#7466) 2023-02-06 03:10:08 +00:00
bevy_app Add marker traits to distinguish base sets from regular system sets (#7863) 2023-03-02 13:22:58 +00:00
bevy_asset Fix hot reloading for read_asset_bytes (#6797) 2023-03-02 02:51:06 +00:00
bevy_audio Remove redundant symphonia-mp3 feature (#7852) 2023-03-01 03:22:46 +00:00
bevy_core Fix some typos (#7763) 2023-02-20 22:56:57 +00:00
bevy_core_pipeline Remove the early exit to make sure the prepass textures are cleared (#7891) 2023-03-04 12:29:11 +00:00
bevy_derive update winit to 0.28 (#7480) 2023-02-03 16:41:39 +00:00
bevy_diagnostic Update sysinfo and improve its use a bit (#7826) 2023-02-27 01:05:58 +00:00
bevy_dylib Rename dynamic feature (#7340) 2023-01-23 14:28:00 +00:00
bevy_dynamic_plugin Adapt path type of dynamically_load_plugin (#6734) 2022-12-05 23:39:43 +00:00
bevy_ecs Fix links in QueryParIter docs (#7900) 2023-03-04 21:58:18 +00:00
bevy_ecs_compile_fail_tests EntityMut: rename remove_intersection to remove and remove to take (#7810) 2023-02-26 00:09:19 +00:00
bevy_encase_derive Update glam to 0.23 (#7883) 2023-03-04 11:42:27 +00:00
bevy_gilrs Make StartupSet a base set (#7574) 2023-02-19 03:10:06 +00:00
bevy_gltf Change the glTF loader to use Camera3dBundle (#7890) 2023-03-04 12:05:27 +00:00
bevy_hierarchy EntityMut: rename remove_intersection to remove and remove to take (#7810) 2023-02-26 00:09:19 +00:00
bevy_input add common run conditions to bevy_input (#7806) 2023-02-25 22:08:13 +00:00
bevy_internal Integrate AccessKit (#6874) 2023-03-01 22:45:04 +00:00
bevy_log Fix suppression of all console logs when trace_tracy is enabled (#6955) 2022-12-20 23:45:43 +00:00
bevy_macro_utils Update toml_edit to 0.19 (#7834) 2023-02-27 23:59:06 +00:00
bevy_math Update glam to 0.23 (#7883) 2023-03-04 11:42:27 +00:00
bevy_mikktspace Update glam to 0.23 (#7883) 2023-03-04 11:42:27 +00:00
bevy_pbr use blendstate blend for alphamode::blend (#7899) 2023-03-05 00:17:44 +00:00
bevy_ptr Fix minor typos in code and docs (#7378) 2023-01-27 12:12:53 +00:00
bevy_reflect Update glam to 0.23 (#7883) 2023-03-04 11:42:27 +00:00
bevy_reflect_compile_fail_tests Enable deriving Reflect on structs with generic types (#7364) 2023-01-28 00:12:06 +00:00
bevy_render Add 'Color::as_lcha' function (#7757) (#7766) 2023-03-05 12:26:14 +00:00
bevy_scene Base Sets (#7466) 2023-02-06 03:10:08 +00:00
bevy_sprite Use Image::default for 1 pixel white texture directly (#7884) 2023-03-04 12:29:10 +00:00
bevy_tasks Fix asset_debug_server hang. There should be at most one ThreadExecut… (#7825) 2023-03-02 08:40:25 +00:00
bevy_text fix whitespaces in comment (#7853) 2023-03-01 10:20:56 +00:00
bevy_time Add timer-based common run conditions (on_timer and on_fixed_timer) (#7866) 2023-03-02 12:53:54 +00:00
bevy_transform single parent set for transform propagate (#7869) 2023-03-02 20:04:03 +00:00
bevy_ui Change the Node doc comments to state that it stores the size in logical pixels (#7896) 2023-03-04 19:24:56 +00:00
bevy_utils Fix some typos (#7763) 2023-02-20 22:56:57 +00:00
bevy_window Transparent window on macos (#7617) 2023-03-04 14:51:23 +00:00
bevy_winit Integrate AccessKit (#6874) 2023-03-01 22:45:04 +00:00