mirror of
https://github.com/bevyengine/bevy
synced 2024-12-22 11:03:06 +00:00
49 lines
1.2 KiB
Rust
49 lines
1.2 KiB
Rust
use anyhow::Result;
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use bevy_asset::{AssetLoader, LoadContext, LoadedAsset};
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use bevy_type_registry::TypeUuid;
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use std::{io::Cursor, sync::Arc};
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/// A source of audio data
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#[derive(Debug, Clone, TypeUuid)]
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#[uuid = "7a14806a-672b-443b-8d16-4f18afefa463"]
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pub struct AudioSource {
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pub bytes: Arc<[u8]>,
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}
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impl AsRef<[u8]> for AudioSource {
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fn as_ref(&self) -> &[u8] {
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&self.bytes
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}
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}
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/// Loads mp3 files as [AudioSource] [Assets](bevy_asset::Assets)
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#[derive(Default)]
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pub struct Mp3Loader;
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impl AssetLoader for Mp3Loader {
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fn load(&self, bytes: &[u8], load_context: &mut LoadContext) -> Result<()> {
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load_context.set_default_asset(LoadedAsset::new(AudioSource {
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bytes: bytes.into(),
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}));
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Ok(())
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}
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fn extensions(&self) -> &[&str] {
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static EXTENSIONS: &[&str] = &["mp3", "flac", "wav", "ogg"];
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EXTENSIONS
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}
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}
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pub trait Decodable: Send + Sync + 'static {
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type Decoder;
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fn decoder(&self) -> Self::Decoder;
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}
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impl Decodable for AudioSource {
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type Decoder = rodio::Decoder<Cursor<AudioSource>>;
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fn decoder(&self) -> Self::Decoder {
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rodio::Decoder::new(Cursor::new(self.clone())).unwrap()
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}
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}
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