bevy/examples/3d
Carter Anderson 43e8a156fb Upgrade to wgpu 0.11 (#2933)
Upgrades both the old and new renderer to wgpu 0.11 (and naga 0.7). This builds on @zicklag's work here #2556.

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2021-10-08 19:55:24 +00:00
..
3d_scene.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
3d_scene_pipelined.rs Use the infinite reverse right-handed perspective projection (#2543) 2021-08-27 20:15:09 +00:00
cornell_box_pipelined.rs remove .system from pipelined code (#2538) 2021-07-26 23:44:23 +00:00
load_gltf.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
load_gltf_pipelined.rs Port bevy_gltf to pipelined-rendering (#2537) 2021-07-30 03:37:34 +00:00
many_cubes_pipelined.rs Modular Rendering (#2831) 2021-09-23 06:16:11 +00:00
msaa.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
orthographic.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
orthographic_pipelined.rs Use the infinite reverse right-handed perspective projection (#2543) 2021-08-27 20:15:09 +00:00
parenting.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
pbr.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
pbr_pipelined.rs omni light -> point light 2021-07-24 16:43:37 -07:00
render_to_texture.rs Upgrade to wgpu 0.11 (#2933) 2021-10-08 19:55:24 +00:00
shadow_biases_pipelined.rs remove .system from pipelined code (#2538) 2021-07-26 23:44:23 +00:00
shadow_caster_receiver_pipelined.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
spawner.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
texture.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
texture_pipelined.rs remove .system from pipelined code (#2538) 2021-07-26 23:44:23 +00:00
update_gltf_scene.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
wireframe.rs Upgrade to wgpu 0.11 (#2933) 2021-10-08 19:55:24 +00:00
z_sort_debug.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00