mirror of
https://github.com/bevyengine/bevy
synced 2024-11-10 07:04:33 +00:00
0dd00e9204
The hgame kernel module is necessary to load on start up, otherwise, Bevy will crash. Adding a note to the docs to help anyone struggling with this.
215 lines
8 KiB
Markdown
215 lines
8 KiB
Markdown
# Installing Linux dependencies
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This page lists the required dependencies to build a Bevy project on your Linux machine.
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If you don't see your distro present in the list, feel free to add the instructions in this document.
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## [Ubuntu](https://ubuntu.com/)
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```bash
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sudo apt-get install g++ pkg-config libx11-dev libasound2-dev libudev-dev libxkbcommon-x11-0
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```
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if using Wayland, you will also need to install
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```bash
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sudo apt-get install libwayland-dev libxkbcommon-dev
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```
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Depending on your graphics card, you may have to install one of the following:
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`vulkan-radeon`, `vulkan-intel`, or `mesa-vulkan-drivers`
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Compiling with clang is also possible - replace the `g++` package with `clang`.
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## Windows Subsystem for Linux (WSL 2)
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Up-to-date WSL Installs for Windows 10 & 11 include WSLg, which provides
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necessary servers for passing graphics and audio between Windows and the WSL instance.
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With WSLg, a user's WSL instance can use X11 as well as Wayland.
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For more information, see WSLg [documentation](https://github.com/microsoft/wslg#wslg-architecture-overview).
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Prior to the release of [WSL Gui (WSLg)](https://en.wikipedia.org/wiki/Windows_Subsystem_for_Linux#WSLg)
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around 4/20/2021, users had to [manually set up servers](https://wiki.ubuntu.com/WSL#Advanced_Topics) on windows for graphic and audio.
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Make note of the date for documentation found across the internet.
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Following advice from before WSLg's release can lead to additional conflicts.
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## [Fedora](https://getfedora.org/)
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```bash
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sudo dnf install gcc-c++ libX11-devel alsa-lib-devel systemd-devel
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```
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if using Wayland, you will also need to install
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```bash
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sudo dnf install wayland-devel libxkbcommon-devel
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```
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If there are errors with linking during the build process such as:
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```bash
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= note: /usr/bin/ld: skipping incompatible /usr/lib/libasound.so when searching for -lasound
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/usr/bin/ld: skipping incompatible /usr/lib/libasound.so when searching for -lasound
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/usr/bin/ld: skipping incompatible /usr/lib/gcc/x86_64-redhat-linux/10/../../../libasound.so when searching for -lasound
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/usr/bin/ld: skipping incompatible /lib/libasound.so when searching for -lasound
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/usr/bin/ld: skipping incompatible /usr/lib/libasound.so when searching for -lasound
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/usr/bin/ld: cannot find -lasound
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```
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Add your arch to the end of the package to remove the linker error. For example:
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```bash
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sudo dnf install alsa-lib-devel.x86_64
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```
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Or if there are errors such as:
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```txt
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--- stderr
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thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: "`\"pkg-config\" \"--libs\" \"--cflags\" \"libudev\"` did not exit successfully: exit status: 1\n--- stderr\nPackage libudev was not found in the pkg-config search path.\nPerhaps you should add the directory containing `libudev.pc'\nto the PKG_CONFIG_PATH environment variable\nNo package 'libudev' found\n"', /home/<user>/.cargo/registry/src/github.com-1ecc6299db9ec823/libudev-sys-0.1.4/build.rs:38:41
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stack backtrace:
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0: rust_begin_unwind
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at /rustc/9bb77da74dac4768489127d21e32db19b59ada5b/library/std/src/panicking.rs:517:5
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1: core::panicking::panic_fmt
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at /rustc/9bb77da74dac4768489127d21e32db19b59ada5b/library/core/src/panicking.rs:96:14
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2: core::result::unwrap_failed
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at /rustc/9bb77da74dac4768489127d21e32db19b59ada5b/library/core/src/result.rs:1617:5
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3: core::result::Result<T,E>::unwrap
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at /rustc/9bb77da74dac4768489127d21e32db19b59ada5b/library/core/src/result.rs:1299:23
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4: build_script_build::main
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at ./build.rs:38:5
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5: core::ops::function::FnOnce::call_once
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at /rustc/9bb77da74dac4768489127d21e32db19b59ada5b/library/core/src/ops/function.rs:227:5
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note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
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warning: build failed, waiting for other jobs to finish...
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error: build failed
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```
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Set the `PKG_CONFIG_PATH` env var to `/usr/lib/<target>/pkgconfig/`. For example on an x86_64 system:
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```txt
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export PKG_CONFIG_PATH="/usr/lib/x86_64-linux-gnu/pkgconfig/"
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```
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## Arch / Manjaro
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```bash
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sudo pacman -S libx11 pkgconf alsa-lib
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```
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Install `pipewire-alsa` or `pulseaudio-alsa` depending on the sound server you are using.
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Depending on your graphics card, you may have to install one of the following:
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`vulkan-radeon`, `vulkan-intel`, or `mesa-vulkan-drivers`
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## Void
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```bash
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sudo xbps-install -S pkgconf alsa-lib-devel libX11-devel eudev-libudev-devel
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```
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## [Nix](https://nixos.org)
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Add a `shell.nix` file to the root of the project containing:
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```nix
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{ pkgs ? import <nixpkgs> { } }:
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with pkgs;
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mkShell rec {
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nativeBuildInputs = [
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pkg-config
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];
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buildInputs = [
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udev alsa-lib vulkan-loader
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xorg.libX11 xorg.libXcursor xorg.libXi xorg.libXrandr # To use the x11 feature
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libxkbcommon wayland # To use the wayland feature
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];
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LD_LIBRARY_PATH = lib.makeLibraryPath buildInputs;
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}
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```
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And enter it by just running `nix-shell`.
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You should be able compile Bevy programs using `cargo run` within this nix-shell.
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You can do this in one line with `nix-shell --run "cargo run"`.
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This is also possible with [Nix flakes](https://nixos.org/manual/nix/unstable/command-ref/new-cli/nix3-flake.html).
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Instead of creating `shell.nix`, you just need to add the derivation (`mkShell`)
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to your `devShells` in `flake.nix`. Run `nix develop` to enter the shell and
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`nix develop -c cargo run` to run the program. See
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[Nix's documentation](https://nixos.org/manual/nix/unstable/command-ref/new-cli/nix3-develop.html)
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for more information about `devShells`.
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Note that this template does not add Rust to the environment because there are many ways to do it.
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For example, to use stable Rust from nixpkgs, you can add `cargo` and `rustc` to `nativeBuildInputs`.
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[Here](https://github.com/NixOS/nixpkgs/blob/master/pkgs/games/jumpy/default.nix)
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is an example of packaging a Bevy program in nix.
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## [OpenSUSE](https://www.opensuse.org/)
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```bash
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sudo zypper install libudev-devel gcc-c++ alsa-lib-devel
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```
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## Gentoo
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```bash
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sudo emerge --ask libX11 pkgconf alsa-lib
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```
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When using an AMD Radeon GPU, you may also need to emerge `amdgpu-pro-vulkan` to get Bevy to find the GPU.
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When using a NVIDIA GPU with the proprietary driver (eg. `x11-drivers/nvidia-drivers`), you may also need to emerge `media-libs/vulkan-loader` to get Bevy to find the GPU. NVIDIA Vulkan driver is included in `nvidia-driver`, but may need the loader to find the correct driver. See Gentoo [Documentation](https://wiki.gentoo.org/wiki/Vulkan) for details.
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## [Clear Linux OS](https://clearlinux.org/)
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```bash
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sudo swupd bundle-add devpkg-alsa-lib
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sudo swupd bundle-add devpkg-libgudev
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```
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## [Alpine Linux](https://alpinelinux.org/)
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Run the following command to install `GNU C compiler, standard C development libraries, pkg-config, X11 development libraries, ALSA development libraries, eudev development libraries`:
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```sh
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sudo apk add gcc libc-dev pkgconf libx11-dev alsa-lib-dev eudev-dev
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```
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Install a GPU renderer for you graphics card. For Intel integrated GPUs:
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```sh
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sudo apk add mesa-vulkan-intel
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```
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If you have issues with `winit` such as `Failed to initialize backend!` or similar, try adding the following to your `~/.cargo/config.toml` (more information at the [issue #1818](https://github.com/rust-windowing/winit/issues/1818) of the [winit repository](https://github.com/rust-windowing/winit):
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```toml
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[build]
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rustflags = ["-C", "target-feature=-crt-static"]
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```
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## [Solus](https://getsol.us)
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```sh
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sudo eopkg it -c system.devel
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sudo eopkg it g++ libx11-devel alsa-lib-devel
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```
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If using Wayland, you may also need to install
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```sh
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sudo eopkg it wayland-devel libxkbcommon-devel
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```
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Compiling with clang is also possible - replace the `g++` package with `llvm-clang`
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## [FreeBSD](https://www.freebsd.org/)
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It is necessary to have the hgame module loaded in order to satisfy gli-rs. It will still throw an error, but the program should run successfully. You can make sure the kernel module is loaded on start up by adding the following line to /boot/loader.conf:
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```sh
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hgame_load="YES"
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```
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