Commit graph

1153 commits

Author SHA1 Message Date
Gab Campbell
cf8bab27a0 unused import 2020-08-16 13:43:42 -07:00
Lachlan Sneff
e24aaf3dd3 Add Draw command to RenderCommand 2020-08-16 16:28:52 -04:00
Carter Anderson
77ebb461f9
Merge pull request #201 from multun/cargo-fmt
enforce cargo fmt --check
2020-08-16 12:45:46 -07:00
Carter Anderson
f92f6a4f9b
Merge pull request #204 from multun/fix-profiling-build
profiling: fix build
2020-08-16 12:40:46 -07:00
Victor "multun" Collod
e36b26c226 render: fix RenderResourceBinding PartialEq impl 2020-08-16 07:20:06 -07:00
Victor "multun" Collod
dfbdeeb27f render: fix bind group PartialEq impl 2020-08-16 07:20:06 -07:00
Victor "multun" Collod
c38420f1e9 enforce clippy for all target and features 2020-08-16 07:20:06 -07:00
Victor "multun" Collod
d138647818 enforce cargo fmt --check 2020-08-16 05:02:06 -07:00
Victor "multun" Collod
ece54e963e diagnostics: add missing feature dependency 2020-08-16 05:02:06 -07:00
Victor "multun" Collod
1ec7183494 profiling: fix build 2020-08-16 02:06:59 -07:00
Carter Anderson
7db4821287 add more tracing docs 2020-08-16 01:26:42 -07:00
Carter Anderson
9e1a1d15ea Add wgpu trace docs 2020-08-16 01:21:37 -07:00
Carter Anderson
5fdf36dbb1 add optional wgpu tracing feature 2020-08-16 01:11:17 -07:00
Lachlan Sneff
9883cd15cd Replace vector of UniformProperty with a single property 2020-08-16 01:16:00 -04:00
Carter Anderson
f85867139b
Merge pull request #199 from multun/query-mut-debug
ecs: impl Debug for Mut<...>
2020-08-15 17:57:37 -07:00
Carter Anderson
76ff107f8e
Merge pull request #196 from ifletsomeclaire/master
Added 2 more draw.is_visible checks to render crate
2020-08-15 17:53:34 -07:00
Victor "multun" Collod
8472789bbb ecs: impl Debug for Mut<...> 2020-08-15 17:46:36 -07:00
ifletsomeclaire
c0d4877486 added draw.is_visible checks 2020-08-15 14:38:55 -05:00
John Mitchell
e11fa3e316 Added hack to allow all of the examples to work. 2020-08-15 15:03:57 -04:00
John Mitchell
eac53c1ab7 Fixed! 🎉 2020-08-14 23:21:38 -04:00
John Mitchell
76564a486e Removed old comment. 2020-08-14 16:59:18 -04:00
Carter Anderson
b2f1f2e530
Merge pull request #150 from PrototypeNM1/win-bundled-lld
Use Rust bundled lld for msvc target
2020-08-14 12:48:39 -07:00
Carter Anderson
9569beb613
Merge pull request #188 from BafDyce/168-thread-pool-options
Add possibility to control num_threads and stack_size of global thread pool
2020-08-14 12:47:32 -07:00
Carter Anderson
9d7981607f
Merge pull request #181 from BafDyce/169-scene-example-ui-info-msg
Add info message in UI for scene example
2020-08-14 12:35:50 -07:00
John Mitchell
f3ef23bda7 Working on correctly reflecting shader stage for bind groups. 2020-08-14 14:02:56 -04:00
Fabian Würfl
458a169ad2 Add possibility to control num_threads and stack_size of rayon::ThreadPool 2020-08-14 19:15:53 +02:00
Fabian Würfl
4a119dd0e1 Add info message in UI for scene example 2020-08-14 12:56:39 +02:00
Carter Anderson
95dce3ac72
Merge pull request #154 from OptimisticPeach/master
Add Icospheres mesh generation
2020-08-13 19:44:50 -07:00
Carter Anderson
1b2aca42fc
Merge pull request #177 from andreheringer/patch-1
Update linux_dependencies.md with Fedora 32 dependencies.
2020-08-13 17:26:57 -07:00
Carter Anderson
938d381d45
Merge pull request #178 from JohnDoneth/master
Add Command::remove_one
2020-08-13 17:26:22 -07:00
André Heringer
576da50547
Update linux_dependencies.md
Add Fedora 32 dependencies.
2020-08-13 20:45:43 -03:00
John Doneth
589af3dc51 Add Command::remove_one 2020-08-13 19:38:38 -04:00
Carter Anderson
76c439398f
Merge pull request #173 from StarArawn/add-shader-stage-visibility-to-bindings
Added BindingShaderStage in order to pass the correct shader stage to wgpu.
2020-08-13 11:59:44 -07:00
Carter Anderson
fb4b2d9763
Merge pull request #172 from Halfwhit/prelude-fix
Added Mut to ECS prelude
2020-08-13 11:56:03 -07:00
Carter Anderson
317b3390ec
Merge pull request #149 from joejoepie/master
Add resizable flag and windowmode option to window creation
2020-08-13 11:54:27 -07:00
Carter Anderson
4beab7273e
Merge pull request #146 from MilanVasko/support-embedded-gltf-buffers
Add support for embedded buffers in GLTF loader
2020-08-13 11:33:05 -07:00
John Mitchell
3f5aae877e Removed some whitespace. 2020-08-13 13:00:27 -04:00
John Mitchell
5b99ad2483 Use if statement instead of match as that didn't work as expected. 2020-08-13 12:58:23 -04:00
John Mitchell
c40f39ec7e Make sure we translate the new type for wgpu. 2020-08-13 12:50:13 -04:00
John Mitchell
02b1907738 Use BindingShaderStage to pass which program the binding is attached to. 2020-08-13 12:44:21 -04:00
Halfwhit
14bfd698c5 Update lib.rs 2020-08-13 17:39:33 +01:00
Milan Vaško
e96afc33a7 Add support for embedded buffers in GLTF loader 2020-08-13 16:30:49 +02:00
Wouter Standaert
f539b6e7f6 Using event_loop for getting video mode 2020-08-13 11:27:51 +02:00
Wouter Standaert
a738771c93 Add resizable and windowmode options to window creation 2020-08-13 10:47:40 +02:00
Carter Anderson
a7f1889a35
Merge pull request #153 from multun/remove-entities-current
ecs: remove unused Entities::current
2020-08-13 01:21:43 -07:00
Carter Anderson
8bb52f8490
Merge pull request #161 from MatteoGgl/patch-1
Creates linux_dependencies.md
2020-08-13 01:09:58 -07:00
Carter Anderson
bf3fdf68b1
Merge pull request #160 from jakerr/window-builder
Use window_builder when configuring initial window
2020-08-13 01:05:23 -07:00
Matteo Guglielmetti
5102893e71
Creates linux_dependecies.md
This document will be linked in the new "Install OS dependencies" section on the "Setup" page of the book.

See related issue at [this page](https://github.com/bevyengine/bevy-website/issues/6)
2020-08-13 09:59:03 +02:00
Jake Kerr
ad446c5f60 Use window_builder when configuring initial window
This fixes issue #159 where the window would briefly show with default options.
2020-08-13 15:37:26 +09:00
Victor "multun" Collod
8662ab3622 ecs: remove unused Entities::current 2020-08-12 21:16:20 -07:00