Carter Anderson
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df64e1fc92
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upgrade rectangle pack (#673)
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2020-10-12 18:12:17 -07:00 |
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Carter Anderson
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74dba5f36b
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
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Carter Anderson
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ba5af4dd56
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release: 0.2.0 (#520)
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2020-09-19 15:29:08 -07:00 |
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Smite Rust
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a9ce7f4e82
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update dependencies (#470)
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2020-09-10 12:54:24 -07:00 |
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Robbie Davenport
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4aabe983ec
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Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258)
switch to ahash for HashMaps and HashSets via a new bevy_utils crate
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2020-08-28 17:08:51 -07:00 |
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Carter Anderson
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b925e22949
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0.1.3 upgrade
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2020-08-22 10:16:52 -07:00 |
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Carter Anderson
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34752a27bd
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add "0.1" version to all bevy crate references
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2020-08-09 17:39:28 -07:00 |
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Carter Anderson
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9aee5323e1
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add crate metadata
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2020-08-09 17:24:27 -07:00 |
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Carter Anderson
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1110f9b877
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create bevy_math crate and move math types there
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2020-07-16 17:11:52 -07:00 |
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Carter Anderson
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950e50bbb1
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Bevy ECS migration
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2020-07-10 01:06:21 -07:00 |
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Carter Anderson
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fd8f87400d
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add RenderResources/RenderResource traits to replace Uniforms/Uniform
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2020-06-07 19:12:41 -07:00 |
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Carter Anderson
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f2b3b909b4
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sprite: use rectangle_pack crate for texture atlases. rename guillotiere implementation to DynamicTextureAtlasBuilder
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2020-06-07 11:30:04 -07:00 |
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Carter Anderson
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2705e5cbb4
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add texture atlases
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2020-06-06 00:12:38 -07:00 |
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Carter Anderson
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5bcd594cb4
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bytes: AsBytes trait, remove zerocopy, remove glam fork
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2020-06-01 19:38:05 -07:00 |
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Carter Anderson
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d5d0107ada
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bytes: remove AsBytes in favor of Bytes
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2020-06-01 14:33:00 -07:00 |
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Carter Anderson
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6e76296ce0
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sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement
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2020-05-30 12:31:04 -07:00 |
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