Carter Anderson
|
ebcdc9fb8c
|
Flexible ECS System Params (#798)
system params can be in any order, faster compiles, remove foreach
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2020-11-08 12:34:05 -08:00 |
|
Carter Anderson
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9afe196f16
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release: 0.3.0 (#783)
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2020-11-03 13:34:00 -08:00 |
|
David Ackerman
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0cddeed1c0
|
Add support for android file system (#723)
Add support for android file system
|
2020-10-28 17:08:33 -07:00 |
|
Freya
|
040b8f72b3
|
Optimize returns in file_asset_io.rs and entities.rs (#728)
Optimize returns in file_asset_io.rs and entities.rs
|
2020-10-28 16:59:45 -07:00 |
|
CGMossa
|
58eb7e7e05
|
Documenting small things here and there.. (#706)
Documenting small things here and there..
|
2020-10-21 15:57:03 -07:00 |
|
Mariusz Kryński
|
677cb1fc67
|
fix wasm assets (#714)
fix wasm assets
|
2020-10-21 15:55:15 -07:00 |
|
Carter Anderson
|
f88cfabdde
|
asset: WasmAssetIo (#703)
asset: WasmAssetIo
|
2020-10-19 17:29:31 -07:00 |
|
Carter Anderson
|
c32e637384
|
Asset system rework and GLTF scene loading (#693)
|
2020-10-18 13:48:15 -07:00 |
|
Carter Anderson
|
df64e1fc92
|
upgrade rectangle pack (#673)
|
2020-10-12 18:12:17 -07:00 |
|
Joshua J. Bouw
|
036b3bc0e6
|
add more methods to Assets for clearing and allocation reduction (#669)
|
2020-10-12 10:21:28 -07:00 |
|
Grayson Burton
|
354d71cc1f
|
The Great Debuggening (#632)
The Great Debuggening
|
2020-10-08 11:43:01 -07:00 |
|
François
|
52a4d49bbf
|
set asset path relative to root when loading sync (#643)
|
2020-10-07 11:09:17 -07:00 |
|
Will Hart
|
1beee4fd28
|
Add AppBuilder::asset_loader_from_instance (#580)
* Implement add_asset_loader_from_instance
* Add example of different data loaders
|
2020-10-01 11:31:06 -07:00 |
|
Mariusz Kryński
|
a3012d94bb
|
WASM asset loading (#559)
wasm assets
|
2020-09-25 15:26:23 -07:00 |
|
Carter Anderson
|
028a22b129
|
asset: use bevy_tasks in AssetServer (#550)
|
2020-09-21 20:23:09 -07:00 |
|
Carter Anderson
|
74dba5f36b
|
release: 0.2.1 (#533)
|
2020-09-20 15:58:32 -07:00 |
|
Carter Anderson
|
ba5af4dd56
|
release: 0.2.0 (#520)
|
2020-09-19 15:29:08 -07:00 |
|
Ilja Kartašov
|
b3e339e58a
|
Fix missing asset info path for synchronous loading (#486)
|
2020-09-14 14:14:54 -07:00 |
|
Logan Magee
|
e7d254517e
|
Load assets from root path when loading directly (#478)
|
2020-09-11 16:22:42 -07:00 |
|
Smite Rust
|
a9ce7f4e82
|
update dependencies (#470)
|
2020-09-10 12:54:24 -07:00 |
|
Noah Callaway
|
a1e254d075
|
Rename get_id_mut (#332)
Renamed to get_with_id_mut to be parallel with get_with_id.
|
2020-09-01 17:12:36 -07:00 |
|
Daniel McNab
|
61b5fe9cfc
|
Fix hot asset reloading on Windows (#394)
Fixes #348
Changes to uses fully qualified names to work around
https://github.com/rust-analyzer/rust-analyzer/issues/1165
|
2020-08-30 11:22:40 -07:00 |
|
Mariusz Kryński
|
8101622f37
|
Fix deadlock in hot asset reloading (#375) (#376)
|
2020-08-29 17:16:46 -07:00 |
|
Robbie Davenport
|
4aabe983ec
|
Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258)
switch to ahash for HashMaps and HashSets via a new bevy_utils crate
|
2020-08-28 17:08:51 -07:00 |
|
Telzhaak
|
93040ef9a0
|
Check asset-path existence. Previously App just crashed if not (#345)
* Check asset-path existence. Previously App just crashed if not
* rustfmt
* Relegated Error-message to ChannelAssetHandler
* Removed needless return statement
|
2020-08-26 12:08:51 -07:00 |
|
Daniel McNab
|
f7131509b9
|
Send an AssetEvent when modifying using get_id_mut (#323)
Fixes #321
|
2020-08-24 11:20:41 -07:00 |
|
Carter Anderson
|
b925e22949
|
0.1.3 upgrade
|
2020-08-22 10:16:52 -07:00 |
|
Lachlan Sneff
|
1eca55e571
|
Replace std synchronization primitives with parking_lot (#210)
* Replace std::sync::Mutex with parking_lot::Mutex
* Replace std::sync::RwLock with parking_lot::RwLock
|
2020-08-21 14:55:16 -07:00 |
|
Victor "multun" Collod
|
c38420f1e9
|
enforce clippy for all target and features
|
2020-08-16 07:20:06 -07:00 |
|
Victor "multun" Collod
|
d138647818
|
enforce cargo fmt --check
|
2020-08-16 05:02:06 -07:00 |
|
Carter Anderson
|
34752a27bd
|
add "0.1" version to all bevy crate references
|
2020-08-09 17:39:28 -07:00 |
|
Carter Anderson
|
9aee5323e1
|
add crate metadata
|
2020-08-09 17:24:27 -07:00 |
|
Carter Anderson
|
3d09459813
|
add more doc comments and clean up some public exports
|
2020-08-09 16:13:04 -07:00 |
|
Carter Anderson
|
f963cd41dc
|
app: rename AppPlugin to Plugin
|
2020-08-07 20:22:17 -07:00 |
|
Carter Anderson
|
07858aa348
|
scene: fix dynamically loading RenderPipelines scenes
|
2020-08-02 19:33:27 -07:00 |
|
Carter Anderson
|
7212b70478
|
rustfmt changes
|
2020-07-28 14:24:03 -07:00 |
|
Carter Anderson
|
9f26a453c6
|
ecs: simplify imports
|
2020-07-16 19:20:51 -07:00 |
|
Carter Anderson
|
f742ce3ef2
|
app: simplify app imports
|
2020-07-16 18:47:51 -07:00 |
|
Carter Anderson
|
a656588788
|
slim down gltf and winit features and remove unused dependencies
|
2020-07-10 12:08:51 -07:00 |
|
Carter Anderson
|
c81ab99dac
|
cargo fmt
|
2020-07-10 01:37:06 -07:00 |
|
Carter Anderson
|
950e50bbb1
|
Bevy ECS migration
|
2020-07-10 01:06:21 -07:00 |
|
Carter Anderson
|
ecea30cadb
|
text: new atlased rendering finally works!
removed old render-to-texture rendering
|
2020-06-20 12:40:37 -07:00 |
|
Carter Anderson
|
f4acbdddad
|
SharedBuffersNode
|
2020-06-16 22:23:33 -07:00 |
|
Carter Anderson
|
e855995145
|
cargo fmt
|
2020-06-15 12:47:35 -07:00 |
|
Carter Anderson
|
fc4160ea41
|
AssetRenderResourceNodes now consume asset change events. Remove EntitiesWaitingForAssets in favor of DrawState.
|
2020-06-10 18:54:17 -07:00 |
|
Carter Anderson
|
fd8f87400d
|
add RenderResources/RenderResource traits to replace Uniforms/Uniform
|
2020-06-07 19:12:41 -07:00 |
|
Carter Anderson
|
c1dcc74e0f
|
asset: make asset folder loading permissive of non-assets
|
2020-06-07 11:45:18 -07:00 |
|
Carter Anderson
|
9a51b3e0fd
|
asset: AssetServer versioning and load group status
|
2020-06-05 17:32:32 -07:00 |
|
Carter Anderson
|
d5d0107ada
|
bytes: remove AsBytes in favor of Bytes
|
2020-06-01 14:33:00 -07:00 |
|
Carter Anderson
|
065a94aca8
|
scene: hot scene reloading. update load_scene example
|
2020-05-29 12:56:32 -07:00 |
|