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Fix hot asset reloading on Windows (#394)
Fixes #348 Changes to uses fully qualified names to work around https://github.com/rust-analyzer/rust-analyzer/issues/1165
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1 changed files with 3 additions and 3 deletions
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@ -13,6 +13,7 @@ use std::{
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sync::Arc,
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thread,
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};
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use thiserror::Error;
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/// The type used for asset versioning
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@ -184,7 +185,6 @@ impl AssetServer {
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#[cfg(feature = "filesystem_watcher")]
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pub fn filesystem_watcher_system(asset_server: Res<AssetServer>) {
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use notify::event::{Event, EventKind, ModifyKind};
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let mut changed = HashSet::default();
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loop {
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@ -201,8 +201,8 @@ impl AssetServer {
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Err(TryRecvError::Empty) => break,
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Err(TryRecvError::Disconnected) => panic!("FilesystemWatcher disconnected"),
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};
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if let Event {
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kind: EventKind::Modify(ModifyKind::Data(_)),
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if let notify::event::Event {
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kind: notify::event::EventKind::Modify(_),
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paths,
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..
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} = event
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