Carter Anderson
d549129d0e
hopefully fix windows build
2020-08-10 13:06:22 -07:00
Carter Anderson
7f6fc616df
exclude assets from published crate
2020-08-10 02:22:36 -07:00
Carter Anderson
c04d64440b
update bevy version
2020-08-10 02:09:38 -07:00
Carter Anderson
1d68094f59
add link to "introducing bevy" blog post
2020-08-10 02:08:55 -07:00
Carter Anderson
88577d2880
update readme
2020-08-10 00:07:00 -07:00
Carter Anderson
7bdab60e31
use temporary wgpu fork and latest publish winit crate
2020-08-09 21:26:34 -07:00
Carter Anderson
3deeb05264
use bevy-glsl-to-spirv
2020-08-09 18:57:17 -07:00
Carter Anderson
d67d05db97
add temporary ron fork
...
bevy requires changes we contributed to master, but those changes havent been published yet
2020-08-09 18:45:55 -07:00
Carter Anderson
773b7bffa9
update publish script
2020-08-09 18:32:03 -07:00
Carter Anderson
423c5e3e0f
ecs: prepare for publishing
2020-08-09 18:16:12 -07:00
Carter Anderson
34752a27bd
add "0.1" version to all bevy crate references
2020-08-09 17:39:28 -07:00
Carter Anderson
9aee5323e1
add crate metadata
2020-08-09 17:24:27 -07:00
Carter Anderson
c9d6acd932
update readme
2020-08-09 16:34:18 -07:00
Carter Anderson
3d09459813
add more doc comments and clean up some public exports
2020-08-09 16:13:04 -07:00
Carter Anderson
f963cd41dc
app: rename AppPlugin to Plugin
2020-08-07 20:22:17 -07:00
Carter Anderson
bc6194a2f8
remove legion references from readme
2020-08-06 14:38:32 -07:00
Carter Anderson
5647a17c8e
update readme
2020-08-06 13:58:13 -07:00
Carter Anderson
9d45a058b5
update links
2020-08-04 19:57:55 -07:00
Carter Anderson
e3314ff4dd
re-add scene example
2020-08-03 12:00:00 -07:00
Carter Anderson
07858aa348
scene: fix dynamically loading RenderPipelines scenes
2020-08-02 19:33:27 -07:00
Carter Anderson
3c1494eb64
scene: rename "spawn" to "instance"
2020-08-02 12:57:30 -07:00
Carter Anderson
bb111cbafa
more example cleanup and polish
2020-07-31 17:10:29 -07:00
Carter Anderson
471639841b
more optional features
2020-07-31 12:26:36 -07:00
Carter Anderson
ccf81edd8f
render: add atlas padding support to work around MSAA artifacts, disable MSAA by default
2020-07-30 14:38:13 -07:00
Carter Anderson
54eaa2bdc6
render: easier msaa color attachments and fix multi-window example
2020-07-30 13:20:27 -07:00
Carter Anderson
f85ec04a48
ecs: prepare system ranges based on stage and thread locals
2020-07-30 13:19:55 -07:00
Carter Anderson
44c08f90aa
render: remove Drawable implementation from RenderPipelines because it doesnt add any value
2020-07-29 18:28:32 -07:00
Carter Anderson
ca87359c6e
render: add MSAA support
2020-07-29 18:15:15 -07:00
Carter Anderson
a2c1a90695
fix ui in font atlas and breakout examples
2020-07-29 01:16:42 -07:00
Carter Anderson
db665b96c0
ui: fix z indices and depth calculations
2020-07-29 00:28:44 -07:00
Carter Anderson
2929197d9b
render: add RenderPass queries. move ui to its own pass
2020-07-28 20:11:27 -07:00
Carter Anderson
bd8e979de8
ecs: only borrow/iterate archetypes currently used by a given query
2020-07-28 16:37:37 -07:00
Carter Anderson
64cc382477
ecs: move copy of QueryBorrow into bevy_ecs and fix perf regressions
2020-07-28 16:17:21 -07:00
Carter Anderson
77f4e60c8c
cleanup import
2020-07-28 14:26:12 -07:00
Carter Anderson
7212b70478
rustfmt changes
2020-07-28 14:24:03 -07:00
Carter Anderson
6dadf34401
add more example comments
2020-07-28 13:45:36 -07:00
Carter Anderson
543ec86530
remove cargo.toml opt level override
2020-07-28 12:09:18 -07:00
Carter Anderson
3d2a4f6c39
ui: combine Click and Hover into Interaction
2020-07-28 01:20:19 -07:00
Carter Anderson
4a8c6c335a
ui: feed computed image size into bevy_ui flex
2020-07-28 00:37:25 -07:00
Carter Anderson
cf9501a50e
ui: feed computed text position into bevy_ui flex
...
and remove TextAlign because it is now redundant
2020-07-27 21:04:04 -07:00
Carter Anderson
1f006c348d
ui: fix examples, flip fix stretch axis incompatibility, ergonomics
2020-07-27 19:13:11 -07:00
Carter Anderson
3d5e7e54f3
ui: create bevy types for flex style
2020-07-27 16:54:36 -07:00
Carter Anderson
e7b22ac043
Merge pull request #77 from Moxinilian/despawn-recursive
...
transform: implement hierarchical entity despawn
2020-07-27 15:35:23 -07:00
Moxinilian
3007201eac
transform: improve despawn_recursive tests
2020-07-28 00:23:59 +02:00
Carter Anderson
6a0c2d5673
Merge pull request #75 from karroffel/hdr-loading
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add more image loaders (HDR, JPEG, BMP) via `image` crate
2020-07-27 15:13:56 -07:00
Moxinilian
311f04f858
transform: implement hierarchical entity despawn
2020-07-28 00:10:32 +02:00
Thomas Herzog
23149f1753
add texture loader for more formats using image
crate
...
This adds support for PNG images only for now. More formats can be added
relatively easily.
Images with various pixel formats are supported (such as RGB-16bit or
R-8bit).
2020-07-27 23:30:31 +02:00
Thomas Herzog
7412b0ec25
add HDR image loader
...
Using the `image` crate, HDR images can be loaded into RGBA-f32 textures.
2020-07-27 11:37:45 +02:00
Carter Anderson
fb9f04ba90
Merge pull request #73 from Moxinilian/windows-winit-panic
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winit: fix panic on windows
2020-07-26 13:15:56 -07:00
Carter Anderson
718f475160
Merge pull request #72 from karroffel/texture-format
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add `TextureFormat` field to `Texture`
2020-07-26 13:14:53 -07:00