Carter Anderson
72b2fc9843
Bevy Reflection ( #926 )
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Bevy Reflection
2020-11-27 16:39:59 -08:00
bjorn3
d6eb647451
Misc cleanups ( #879 )
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* Remove cfg!(feature = "metal-auto-capture")
This cfg! has existed since the initial commit, but the corresponding
feature has never been part of Cargo.toml
* Remove unnecessary handle_create_window_events call
* Remove EventLoopProxyPtr wrapper
* Remove unnecessary statics
* Fix unrelated deprecation warning to fix CI
2020-11-17 13:40:18 -08:00
Carter Anderson
3a6f6de277
System Inputs, Outputs, Chaining, and Registration Ergo ( #876 )
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System Inputs, Outputs, Chaining, and Registration Ergo
2020-11-16 18:18:00 -08:00
Carter Anderson
4ef6eb8a85
adjust to new clippy lints ( #826 )
2020-11-09 14:12:42 -08:00
Rob
06f95e9982
Fixed several typos. ( #806 )
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* Fixed common typo in several struct names.
* Fixed minor doc typos.
2020-11-06 17:11:12 -08:00
Carter Anderson
267599e577
gamepad: expose raw and filtered gamepad events. ( #711 )
2020-10-21 15:56:07 -07:00
Carter Anderson
f88cfabdde
asset: WasmAssetIo ( #703 )
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asset: WasmAssetIo
2020-10-19 17:29:31 -07:00
Carter Anderson
c32e637384
Asset system rework and GLTF scene loading ( #693 )
2020-10-18 13:48:15 -07:00
Grayson Burton
354d71cc1f
The Great Debuggening ( #632 )
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The Great Debuggening
2020-10-08 11:43:01 -07:00
Carter Anderson
dd07674b59
github actions: use stable clippy ( #577 )
2020-09-25 21:34:47 -07:00
Carter Anderson
70ad6671db
ecs: use generational entity ids and other optimizations ( #504 )
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ecs: use generational entity ids and other optimizations
2020-09-17 17:16:38 -07:00
Carter Anderson
9d0abeb014
fix formatting
2020-09-09 18:54:20 -07:00
Carter Anderson
478fb0649a
use upstream ron
2020-09-09 18:51:59 -07:00
Jeremiah Senkpiel
54e9f446c4
SceneSpawner: add unload() and unload_sync() ( #339 )
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This allows you to unload scenes.
Refs: https://github.com/bevyengine/bevy/issues/255
2020-09-06 13:06:21 -07:00
Boxy
57177c9e98
Bump entities to u128 to avoid collisions ( #117 ) ( #393 )
2020-08-31 11:51:28 -07:00
Robbie Davenport
4aabe983ec
Switch usage of std HashMap/HashSet default hasher, to aHash algo ( #258 )
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switch to ahash for HashMaps and HashSets via a new bevy_utils crate
2020-08-28 17:08:51 -07:00
Lachlan Sneff
1eca55e571
Replace std synchronization primitives with parking_lot ( #210 )
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* Replace std::sync::Mutex with parking_lot::Mutex
* Replace std::sync::RwLock with parking_lot::RwLock
2020-08-21 14:55:16 -07:00
Victor "multun" Collod
c38420f1e9
enforce clippy for all target and features
2020-08-16 07:20:06 -07:00
Victor "multun" Collod
d138647818
enforce cargo fmt --check
2020-08-16 05:02:06 -07:00
Carter Anderson
d67d05db97
add temporary ron fork
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bevy requires changes we contributed to master, but those changes havent been published yet
2020-08-09 18:45:55 -07:00
Carter Anderson
f963cd41dc
app: rename AppPlugin to Plugin
2020-08-07 20:22:17 -07:00
Carter Anderson
07858aa348
scene: fix dynamically loading RenderPipelines scenes
2020-08-02 19:33:27 -07:00
Carter Anderson
3c1494eb64
scene: rename "spawn" to "instance"
2020-08-02 12:57:30 -07:00
Carter Anderson
7212b70478
rustfmt changes
2020-07-28 14:24:03 -07:00
Carter Anderson
f82af10a69
ecs: component removal tracking
2020-07-22 17:57:13 -07:00
Carter Anderson
81df34adcf
finish up import simplification
2020-07-16 19:38:21 -07:00
Carter Anderson
f742ce3ef2
app: simplify app imports
2020-07-16 18:47:51 -07:00
Carter Anderson
0dc810a37a
ecs: add thread local system support to parallel executor
2020-07-14 14:19:17 -07:00
Carter Anderson
c81ab99dac
cargo fmt
2020-07-10 01:37:06 -07:00
Carter Anderson
950e50bbb1
Bevy ECS migration
2020-07-10 01:06:21 -07:00
Carter Anderson
9a51b3e0fd
asset: AssetServer versioning and load group status
2020-06-05 17:32:32 -07:00
Carter Anderson
ab31bf9d9e
impl Default for EventReader
2020-06-03 23:53:00 -07:00
Carter Anderson
6eea96366d
cargo fmt
2020-06-03 20:08:20 -07:00
Carter Anderson
db27d63b91
upgrade ron
2020-05-29 16:06:23 -07:00
Carter Anderson
651f213570
scene: spawning
2020-05-29 15:51:36 -07:00
Carter Anderson
065a94aca8
scene: hot scene reloading. update load_scene example
2020-05-29 12:56:32 -07:00
Carter Anderson
830565ae2b
scene: type registry refactor. use short type names when possible
2020-05-27 19:27:55 -07:00
Carter Anderson
c03da2b728
props: fix dynamic property deserialization
2020-05-27 13:30:05 -07:00
Carter Anderson
59dbf22e39
rework scene format. use property value serializer, removing the need for ron fork / enabling any serde target
2020-05-27 13:07:32 -07:00
Carter Anderson
d86d3ddcbc
props: move property serde impls to their own mod
2020-05-27 11:25:27 -07:00
Carter Anderson
76adb888d3
props: remove need for explicit serde::Deserialize impl. replace impl_property macro_rules with proc_macro_fn
2020-05-27 11:13:57 -07:00
Carter Anderson
cb3a863366
component_registry: use FromResources trait instead of Default
2020-05-27 00:23:31 -07:00
Carter Anderson
bb56b07973
scene: use two spaces instead of four
2020-05-26 19:49:46 -07:00
Carter Anderson
f0cbe8cd86
prop: impl prop macro. add impls for glam, legion, smallvec
2020-05-25 17:50:17 -07:00
Carter Anderson
f0f0e3c1a8
move component registry to its own crate. automatically register asset handles
2020-05-25 14:51:38 -07:00
Carter Anderson
0826d74163
props: remove specialization, ignore fields, impl for Handle, fix world round tripping
2020-05-25 12:03:50 -07:00
Carter Anderson
1cd3b4c987
props: add type peeking to ron, support arbitrary property types
2020-05-24 19:36:01 -07:00
Carter Anderson
4c306e6d48
props: migrate scenes to props. loading / saving worlds from / to props.
2020-05-23 22:07:17 -07:00
Carter Anderson
159acf52af
props: rename prop/props to property/properties
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its longer but a bit clearer
2020-05-22 15:36:48 -07:00
Carter Anderson
e514bd14fe
props: dynamic casting. reorganize
2020-05-22 15:25:31 -07:00