Carter Anderson
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48e8967acc
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use staging buffer and add command encoder for resize events
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2020-02-04 22:07:02 -08:00 |
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Carter Anderson
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c3a388b1b9
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add some perf notes
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2020-02-04 18:48:42 -08:00 |
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Carter Anderson
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b32c80ceba
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add todo
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2020-02-04 09:41:05 -08:00 |
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Carter Anderson
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7c2eb63a47
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improve performance dynamic uniforms
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2020-02-04 00:06:17 -08:00 |
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Carter Anderson
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c4b10ea4f7
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Continue moving uniform buffers to ResourceProviders
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2020-02-03 22:13:13 -08:00 |
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Carter Anderson
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cd1fb92a7a
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cache bind group hashes
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2020-01-28 01:53:28 -08:00 |
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Carter Anderson
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0eb6c6fa74
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dynamic uniform buffer info
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2020-01-28 00:36:51 -08:00 |
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Carter Anderson
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4675996e4f
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remove unneeded uniform data copy
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2020-01-27 19:35:54 -08:00 |
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Carter Anderson
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0b49557237
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cleanup
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2020-01-27 19:07:05 -08:00 |
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Carter Anderson
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be2a3659c7
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dynamic uniforms now actually work!
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2020-01-27 01:40:53 -08:00 |
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Carter Anderson
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36568d91d2
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use buffers + dynamic offsets for shaderuniforms
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2020-01-27 01:13:38 -08:00 |
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Carter Anderson
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d76b2b032e
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entity uniforms kind of work in the new render graph
but only the last entity because they all use the same buffer
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2020-01-26 21:44:01 -08:00 |
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Carter Anderson
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a2d0d937e0
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render graph bind groups
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2020-01-25 16:33:26 -08:00 |
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Carter Anderson
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bcd7dae0ec
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more renderer work
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2020-01-23 23:39:56 -08:00 |
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Carter Anderson
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2226292ce0
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more graph work
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2020-01-23 00:31:56 -08:00 |
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Carter Anderson
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e8dfc0081b
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supress warnings
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2020-01-20 02:03:05 -08:00 |
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Carter Anderson
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79bb83732f
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more graph work
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2020-01-20 00:57:54 -08:00 |
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