Carter Anderson
|
c3a37b2d6a
|
android example polish (#845)
|
2020-11-11 16:31:16 -08:00 |
|
Carter Anderson
|
c32e637384
|
Asset system rework and GLTF scene loading (#693)
|
2020-10-18 13:48:15 -07:00 |
|
Will Hart
|
1beee4fd28
|
Add AppBuilder::asset_loader_from_instance (#580)
* Implement add_asset_loader_from_instance
* Add example of different data loaders
|
2020-10-01 11:31:06 -07:00 |
|
Carter Anderson
|
70ad6671db
|
ecs: use generational entity ids and other optimizations (#504)
ecs: use generational entity ids and other optimizations
|
2020-09-17 17:16:38 -07:00 |
|
Elias
|
9aff0bcc2a
|
Add support for binary glTF (.glb) (#271)
Add support for binary glTF (.glb)
|
2020-08-25 16:55:08 -07:00 |
|
Thomas Herzog
|
7412b0ec25
|
add HDR image loader
Using the `image` crate, HDR images can be loaded into RGBA-f32 textures.
|
2020-07-27 11:37:45 +02:00 |
|
Carter Anderson
|
3eb393548d
|
audio: initial (very minimal) audio plugin
|
2020-07-16 13:46:51 -07:00 |
|
Carter Anderson
|
af109174dd
|
make scene folder plural
|
2020-07-16 12:47:26 -07:00 |
|
Carter Anderson
|
75429f4639
|
render: use left-handed coordinate system and y-up
|
2020-06-24 15:29:10 -07:00 |
|
Carter Anderson
|
9d80b5965e
|
example: add rpg assets for use in examples (maybe pair this down in the future)
|
2020-06-05 17:26:41 -07:00 |
|
Carter Anderson
|
5927bad382
|
sprite sheets are fully operational
|
2020-06-03 19:00:19 -07:00 |
|
Carter Anderson
|
065a94aca8
|
scene: hot scene reloading. update load_scene example
|
2020-05-29 12:56:32 -07:00 |
|
Carter Anderson
|
3ee5a67cdb
|
scenes: polish scene example. prop->property attribute. derive(Resources) to derive(FromResources)
|
2020-05-27 15:57:12 -07:00 |
|
Carter Anderson
|
ab66d21d2a
|
fix scene formatting
|
2020-05-25 12:53:26 -07:00 |
|
Carter Anderson
|
0826d74163
|
props: remove specialization, ignore fields, impl for Handle, fix world round tripping
|
2020-05-25 12:03:50 -07:00 |
|
Carter Anderson
|
1cd3b4c987
|
props: add type peeking to ron, support arbitrary property types
|
2020-05-24 19:36:01 -07:00 |
|
Carter Anderson
|
4c306e6d48
|
props: migrate scenes to props. loading / saving worlds from / to props.
|
2020-05-23 22:07:17 -07:00 |
|
Carter Anderson
|
fd26588dbd
|
scene: rename id to entity
|
2020-05-21 18:23:22 -07:00 |
|
Carter Anderson
|
d920100d35
|
scenes: deserialization and refactor
|
2020-05-21 17:21:33 -07:00 |
|
Carter Anderson
|
870f715df3
|
Hot asset reloading
|
2020-05-16 20:18:30 -07:00 |
|
Carter Anderson
|
8a61ef48d3
|
use relative paths for assets
|
2020-05-14 15:25:43 -07:00 |
|
Carter Anderson
|
c18ecf2a55
|
initial text rendering
|
2020-05-13 13:22:12 -07:00 |
|
Carter Anderson
|
7b79b3de8d
|
organize examples and add ecs guide
|
2020-05-01 13:12:47 -07:00 |
|
Carter Anderson
|
dcb292e00a
|
quad uses size. polish examples
|
2020-03-30 15:44:29 -07:00 |
|
Carter Anderson
|
8f4296c4ff
|
lighten up
|
2020-03-20 20:21:01 -07:00 |
|
Carter Anderson
|
faaf307edb
|
smaller bevy logo
|
2020-03-20 11:43:14 -07:00 |
|
Carter Anderson
|
51c4f7af27
|
more logo tweaks
|
2020-03-20 01:05:37 -07:00 |
|
Carter Anderson
|
7e6fa64f1b
|
add variants
|
2020-03-20 00:58:13 -07:00 |
|
Carter Anderson
|
f37f4caa72
|
update logos
|
2020-03-20 00:33:22 -07:00 |
|
Carter Anderson
|
29df5c5e5f
|
logo: add divider "cuts"
|
2020-03-09 03:05:53 -07:00 |
|
Carter Anderson
|
c3130541ad
|
fix logo spacing
|
2020-03-02 23:55:42 -08:00 |
|
Carter Anderson
|
4f4213be11
|
update logo
|
2020-02-08 17:21:11 -08:00 |
|
Carter Anderson
|
5a9dfb2e9b
|
add temporary logo
|
2020-01-21 22:29:28 -08:00 |
|