Zicklag
cc9ed52ea7
Update Scene Example to Use scn.ron File ( #1339 )
2021-01-28 14:14:50 -08:00
TheRawMeatball
a880b54508
Make EventReader a SystemParam ( #1244 )
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* Add generic support for `#[derive(SystemParam)]`
* Make EventReader a SystemParam
2021-01-18 22:23:30 -08:00
François
c25b41a038
add scene instance entity iteration ( #1058 )
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add scene instance entity iteration
2021-01-01 14:58:49 -06:00
Carter Anderson
3b2c6ce49b
release 0.4.0 ( #1093 )
2020-12-19 13:28:00 -06:00
Carter Anderson
841755aaf2
Adopt a Fetch pattern for SystemParams ( #1074 )
2020-12-15 21:57:16 -08:00
Carter Anderson
509b138e8f
Schedule v2 ( #1021 )
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Schedule V2
2020-12-12 18:04:42 -08:00
François
f53ee54eb6
can spawn a scene from a ChildBuilder, or directly set its parent when spawning it ( #1026 )
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can spawn a scene from a ChildBuilder, or directly set its parent when spawning one
2020-12-09 12:41:49 -08:00
Carter Anderson
704a116778
fix scene loading ( #988 )
2020-12-03 13:57:36 -08:00
Joshua J. Bouw
9f4c8b1b9a
Fix errors and panics to typical Rust conventions ( #968 )
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Fix errors and panics to typical Rust conventions
2020-12-02 11:31:16 -08:00
Carter Anderson
72b2fc9843
Bevy Reflection ( #926 )
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Bevy Reflection
2020-11-27 16:39:59 -08:00
bjorn3
d6eb647451
Misc cleanups ( #879 )
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* Remove cfg!(feature = "metal-auto-capture")
This cfg! has existed since the initial commit, but the corresponding
feature has never been part of Cargo.toml
* Remove unnecessary handle_create_window_events call
* Remove EventLoopProxyPtr wrapper
* Remove unnecessary statics
* Fix unrelated deprecation warning to fix CI
2020-11-17 13:40:18 -08:00
Carter Anderson
3a6f6de277
System Inputs, Outputs, Chaining, and Registration Ergo ( #876 )
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System Inputs, Outputs, Chaining, and Registration Ergo
2020-11-16 18:18:00 -08:00
Carter Anderson
4ef6eb8a85
adjust to new clippy lints ( #826 )
2020-11-09 14:12:42 -08:00
Rob
06f95e9982
Fixed several typos. ( #806 )
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* Fixed common typo in several struct names.
* Fixed minor doc typos.
2020-11-06 17:11:12 -08:00
Carter Anderson
9afe196f16
release: 0.3.0 ( #783 )
2020-11-03 13:34:00 -08:00
Carter Anderson
267599e577
gamepad: expose raw and filtered gamepad events. ( #711 )
2020-10-21 15:56:07 -07:00
Carter Anderson
f88cfabdde
asset: WasmAssetIo ( #703 )
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asset: WasmAssetIo
2020-10-19 17:29:31 -07:00
Carter Anderson
c32e637384
Asset system rework and GLTF scene loading ( #693 )
2020-10-18 13:48:15 -07:00
Grayson Burton
354d71cc1f
The Great Debuggening ( #632 )
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The Great Debuggening
2020-10-08 11:43:01 -07:00
Carter Anderson
dd07674b59
github actions: use stable clippy ( #577 )
2020-09-25 21:34:47 -07:00
Carter Anderson
74dba5f36b
release: 0.2.1 ( #533 )
2020-09-20 15:58:32 -07:00
Carter Anderson
ba5af4dd56
release: 0.2.0 ( #520 )
2020-09-19 15:29:08 -07:00
Carter Anderson
70ad6671db
ecs: use generational entity ids and other optimizations ( #504 )
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ecs: use generational entity ids and other optimizations
2020-09-17 17:16:38 -07:00
Smite Rust
a9ce7f4e82
update dependencies ( #470 )
2020-09-10 12:54:24 -07:00
Carter Anderson
9d0abeb014
fix formatting
2020-09-09 18:54:20 -07:00
Carter Anderson
478fb0649a
use upstream ron
2020-09-09 18:51:59 -07:00
Jeremiah Senkpiel
54e9f446c4
SceneSpawner: add unload() and unload_sync() ( #339 )
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This allows you to unload scenes.
Refs: https://github.com/bevyengine/bevy/issues/255
2020-09-06 13:06:21 -07:00
Boxy
57177c9e98
Bump entities to u128 to avoid collisions ( #117 ) ( #393 )
2020-08-31 11:51:28 -07:00
Robbie Davenport
4aabe983ec
Switch usage of std HashMap/HashSet default hasher, to aHash algo ( #258 )
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switch to ahash for HashMaps and HashSets via a new bevy_utils crate
2020-08-28 17:08:51 -07:00
Carter Anderson
b925e22949
0.1.3 upgrade
2020-08-22 10:16:52 -07:00
Lachlan Sneff
1eca55e571
Replace std synchronization primitives with parking_lot ( #210 )
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* Replace std::sync::Mutex with parking_lot::Mutex
* Replace std::sync::RwLock with parking_lot::RwLock
2020-08-21 14:55:16 -07:00
Victor "multun" Collod
c38420f1e9
enforce clippy for all target and features
2020-08-16 07:20:06 -07:00
Victor "multun" Collod
d138647818
enforce cargo fmt --check
2020-08-16 05:02:06 -07:00
Carter Anderson
d67d05db97
add temporary ron fork
...
bevy requires changes we contributed to master, but those changes havent been published yet
2020-08-09 18:45:55 -07:00
Carter Anderson
34752a27bd
add "0.1" version to all bevy crate references
2020-08-09 17:39:28 -07:00
Carter Anderson
9aee5323e1
add crate metadata
2020-08-09 17:24:27 -07:00
Carter Anderson
f963cd41dc
app: rename AppPlugin to Plugin
2020-08-07 20:22:17 -07:00
Carter Anderson
07858aa348
scene: fix dynamically loading RenderPipelines scenes
2020-08-02 19:33:27 -07:00
Carter Anderson
3c1494eb64
scene: rename "spawn" to "instance"
2020-08-02 12:57:30 -07:00
Carter Anderson
7212b70478
rustfmt changes
2020-07-28 14:24:03 -07:00
Carter Anderson
f82af10a69
ecs: component removal tracking
2020-07-22 17:57:13 -07:00
Carter Anderson
81df34adcf
finish up import simplification
2020-07-16 19:38:21 -07:00
Carter Anderson
f742ce3ef2
app: simplify app imports
2020-07-16 18:47:51 -07:00
Carter Anderson
0dc810a37a
ecs: add thread local system support to parallel executor
2020-07-14 14:19:17 -07:00
Carter Anderson
c81ab99dac
cargo fmt
2020-07-10 01:37:06 -07:00
Carter Anderson
950e50bbb1
Bevy ECS migration
2020-07-10 01:06:21 -07:00
Carter Anderson
9a51b3e0fd
asset: AssetServer versioning and load group status
2020-06-05 17:32:32 -07:00
Carter Anderson
ab31bf9d9e
impl Default for EventReader
2020-06-03 23:53:00 -07:00
Carter Anderson
6eea96366d
cargo fmt
2020-06-03 20:08:20 -07:00
Carter Anderson
db27d63b91
upgrade ron
2020-05-29 16:06:23 -07:00
Carter Anderson
651f213570
scene: spawning
2020-05-29 15:51:36 -07:00
Carter Anderson
065a94aca8
scene: hot scene reloading. update load_scene example
2020-05-29 12:56:32 -07:00
Carter Anderson
830565ae2b
scene: type registry refactor. use short type names when possible
2020-05-27 19:27:55 -07:00
Carter Anderson
c03da2b728
props: fix dynamic property deserialization
2020-05-27 13:30:05 -07:00
Carter Anderson
563a6fc57c
remove ron fork
2020-05-27 13:10:43 -07:00
Carter Anderson
59dbf22e39
rework scene format. use property value serializer, removing the need for ron fork / enabling any serde target
2020-05-27 13:07:32 -07:00
Carter Anderson
d86d3ddcbc
props: move property serde impls to their own mod
2020-05-27 11:25:27 -07:00
Carter Anderson
76adb888d3
props: remove need for explicit serde::Deserialize impl. replace impl_property macro_rules with proc_macro_fn
2020-05-27 11:13:57 -07:00
Carter Anderson
cb3a863366
component_registry: use FromResources trait instead of Default
2020-05-27 00:23:31 -07:00
Carter Anderson
bb56b07973
scene: use two spaces instead of four
2020-05-26 19:49:46 -07:00
Carter Anderson
f0cbe8cd86
prop: impl prop macro. add impls for glam, legion, smallvec
2020-05-25 17:50:17 -07:00
Carter Anderson
4e1d953c95
remove unused erased-serde
2020-05-25 15:44:28 -07:00
Carter Anderson
f0f0e3c1a8
move component registry to its own crate. automatically register asset handles
2020-05-25 14:51:38 -07:00
Carter Anderson
0826d74163
props: remove specialization, ignore fields, impl for Handle, fix world round tripping
2020-05-25 12:03:50 -07:00
Carter Anderson
1cd3b4c987
props: add type peeking to ron, support arbitrary property types
2020-05-24 19:36:01 -07:00
Carter Anderson
4c306e6d48
props: migrate scenes to props. loading / saving worlds from / to props.
2020-05-23 22:07:17 -07:00
Carter Anderson
6e31b90ec3
upgrade ron and use decimal fork
2020-05-22 18:07:26 -07:00
Carter Anderson
159acf52af
props: rename prop/props to property/properties
...
its longer but a bit clearer
2020-05-22 15:36:48 -07:00
Carter Anderson
e514bd14fe
props: dynamic casting. reorganize
2020-05-22 15:25:31 -07:00
Carter Anderson
9368242013
scene: require clone for registered components
2020-05-21 18:51:03 -07:00
Carter Anderson
fd26588dbd
scene: rename id to entity
2020-05-21 18:23:22 -07:00
Carter Anderson
38669107c9
upgrade legion
2020-05-21 17:59:33 -07:00
Carter Anderson
d920100d35
scenes: deserialization and refactor
2020-05-21 17:21:33 -07:00